Act 1
Floor 1
Cultist (3 turns)

Streamline
Steam Barrier
ClawFloor 4
Louse (2 turns)


Coolheaded
Stack
Thunder Strike
Dexterity PotionFloor 5
Small Slimes (3 turns)


Cold Snap
Recursion
Capacitor
Block PotionFloor 7
Exordium Wildlife (4 turns)


Hologram
Steam Barrier
LeapFloor 8
Lagavulin (7 turns)

Equilibrium
Streamline
OverclockFloor 11
Slaver (3 turns)

Charge Battery
Melter
Stack
Snecko OilFloor 13
Looter (3 turns)

Ball Lightning
Hologram
TURBOFloor 14
Sentries (8 turns)



Chaos
Fusion
Claw
Floor 16
The Guardian (13 turns)

Biased Cognition
Fission
All for OneAct 2
Floor 18
City Muggers (5 turns)


Compile Driver+
Aggregate
TempestFloor 20
Three Byrds (4 turns)



Recycle
Rebound
Cold SnapFloor 21
Parasite and Fungi Beast (7 turns)


Bullseye+
Leap
Hello WorldFloor 23
Book of Stabbing (5 turns)

Stack
Bullseye
Meteor Strike
Speed PotionFloor 24
Triple Cultists (7 turns)



Hologram+
Barrage
Leap
Power PotionFloor 27
Taskmaster (5 turns)



Compile Driver+
Coolheaded
Force Field
Floor 28
Sentry and Spheric Guardian (5 turns)


FTL
Boot Sequence
Beam CellFloor 30
Book of Stabbing (4 turns)

Rainbow
Steam Barrier
Fusion
Speed PotionFloor 31
Chosen Flock (5 turns)


Stack
Steam Barrier
FTL
Regen PotionFloor 33
The Champ (12 turns)

Seek
All for One
Meteor StrikeAct 3
Floor 35
Three Shapes (6 turns)



Hologram
Cold Snap
Claw+
Fear PotionFloor 36
Darkling (8 turns)



Chaos
Cold Snap
Heatsinks
Attack PotionFloor 38
Double Orb Walkers (5 turns)



Floor 39
Mind Bloom (3 turns)

Glacier+
Melter
Rebound
Floor 41
Giant Head (10 turns)

Leap
Auto-Shields
Sweeping Beam
Floor 47
Nemesis (13 turns)

Tempest+
Leap
Storm
Energy PotionFloor 48
Writhing Mass (5 turns)
