Act 1
Floor 1
Small Slimes (5 turns)


Cold Snap
Go for the Eyes
FusionFloor 3
Louse (2 turns)


Genetic Algorithm
Equilibrium
FTLFloor 4
Jaw Worm (2 turns)

Boot Sequence
Sweeping Beam
Rebound
Cultist PotionFloor 8
Sentries (7 turns)



Doom and Gloom
Go for the Eyes
Thunder Strike
Ancient PotionFloor 10
Looter (3 turns)

Equilibrium
Steam Barrier
Force FieldFloor 11
Louse (3 turns)



Coolheaded
Reprogram
Steam Barrier
Speed PotionFloor 12
Gremlin Nob (4 turns)

Double Energy
Amplify
Streamline
Dexterity PotionFloor 16
The Guardian (11 turns)

Meteor Strike
Thunder Strike
Multi-CastAct 2
Floor 18
Chosen (4 turns)

Coolheaded
Overclock
Barrage
Distilled ChaosFloor 20
City Muggers (4 turns)


Beam Cell
Heatsinks
Cold SnapFloor 23
Gremlin Leader (6 turns)



Coolheaded+
Rip and Tear
Recursion
Liquid BronzeFloor 25
Parasite and Fungi Beast (3 turns)


Bullseye
Stack
All for One
Bullseye
Stack
All for OneFloor 28
Sentry and Spheric Guardian (5 turns)


TURBO+
Storm
Leap
Power PotionFloor 31
Book of Stabbing (4 turns)

Biased Cognition
Ball Lightning+
Steam Barrier
Floor 33
The Collector (12 turns)

Act 3
Floor 35
Orb Walker (2 turns)

Hologram
Consume
Charge Battery
Blessing of the ForgeFloor 38
Darkling (3 turns)



Compile Driver
Force Field
Cold Snap+
Speed PotionFloor 40
Reptomancer (7 turns)



Aggregate
Consume
Thunder Strike
Floor 41
Spheric Guardian with Shapes (4 turns)



FTL
Stack
Compile Driver+Floor 42
Giant Head (5 turns)

Leap+
Heatsinks
Stack
Floor 44
Nemesis (4 turns)

Biased Cognition
Darkness
Sweeping Beam+
Floor 46
Jaw Worm Horde (4 turns)



Loop
Go for the Eyes
Double Energy+Floor 47
Reptomancer (7 turns)



Skim+
Steam Barrier
Streamline
Floor 48
Darkling (3 turns)



Biased Cognition
Go for the Eyes
Coolheaded+Floor 50
Time Eater (11 turns)

Floor 51
Awakened One (14 turns)

Act 4
Floor 55
Shield and Spear (4 turns)


Streamline
Fusion
Compile Driver
Floor 56
Corrupt Heart (3 turns)
