Act 1
Floor 1
Small Slimes (1 turns)


Charge Battery
Cold Snap
ReprogramFloor 4
Louse (1 turns)


Claw
Charge Battery
Stack
Skill PotionFloor 7
Gremlin Nob (1 turns)

Doom and Gloom
Recursion
Charge Battery
Distilled ChaosFloor 12
Lagavulin (5 turns)

Blizzard
Recursion
Meteor Strike
Floor 13
Jaw Worm (2 turns)

Chaos
Genetic Algorithm
Melter
Power PotionFloor 16
The Guardian (7 turns)

Multi-Cast
Thunder Strike
AmplifyAct 2
Floor 18
City Muggers (3 turns)


Hologram
Streamline
Go for the EyesFloor 19
Shelled Parasite (4 turns)

Cold Snap
Aggregate
StackFloor 24
Gremlin Leader (4 turns)



Reinforced Body
Heatsinks
Claw
Floor 27
Book of Stabbing (3 turns)

Static Discharge
Rebound
TURBO
Floor 28
Snake Plant (2 turns)

Reboot
Capacitor
Charge BatteryFloor 29
Centurion and Mystic (4 turns)


TURBO+
Beam Cell
Cold SnapFloor 31
Taskmaster (4 turns)



Reinforced Body
Capacitor
Genetic Algorithm
Floor 33
The Champ (8 turns)

All for One
Amplify
Multi-CastAct 3
Floor 35
Three Shapes (2 turns)



Coolheaded+
Barrage
Auto-Shields+Floor 37
Orb Walker (2 turns)

Leap
Doom and Gloom+
Go for the EyesFloor 39
Darkling (3 turns)



Defragment
Cold Snap
StackFloor 41
Reptomancer (8 turns)



Doom and Gloom+
Capacitor
Go for the Eyes
Floor 42
Spheric Guardian with Shapes (4 turns)



Machine Learning
Leap+
Rip and TearFloor 44
Giant Head (4 turns)

Sunder+
Fusion
Go for the Eyes
Floor 45
Writhing Mass (3 turns)

Boot Sequence
Loop
HologramFloor 48
Spire Growth (3 turns)

Go for the Eyes
Stack
Beam CellFloor 50
Awakened One (11 turns)

Act 4
Floor 54
Shield and Spear (8 turns)


Rip and Tear
Barrage
Equilibrium
Floor 55
Corrupt Heart (5 turns)
