Act 1
Floor 1
Cultist (3 turns)

Talk to the Hand
Empty Mind
Wallop
Fairy in a BottleFloor 4
Small Slimes (3 turns)


Flying Sleeves
Pressure Points
Halt
Stance PotionFloor 5
Louse (2 turns)


Spirit Shield
Cut Through Fate
CrescendoFloor 6
Gremlin Nob (3 turns)

Just Lucky
Judgment
Protect
Floor 8
Sentries (7 turns)



Cut Through Fate
Halt
Wallop
Floor 10
Slaver (2 turns)

Weave
Protect
Carve RealityFloor 11
Looter (2 turns)

Bowling Bash
Halt
Sands of TimeFloor 12
Gremlin Nob (2 turns)

Talk to the Hand
Ragnarok
Protect
Weak PotionFloor 16
Hexaghost (8 turns)

Blasphemy
Master Reality
VaultAct 2
Floor 18
Three Byrds (2 turns)



Rushdown
Sands of Time
Follow-Up+Floor 19
Spheric Guardian (1 turns)

Third Eye
Signature Move
Crush JointsFloor 21
Snake Plant (3 turns)

Conclude
Weave
CrescendoFloor 23
Gremlin Leader (3 turns)



Protect
Flying Sleeves
Tranquility
Weak PotionFloor 25
Parasite and Fungi Beast (2 turns)


Inner Peace
Windmill Strike
Foreign InfluenceFloor 30
Book of Stabbing (3 turns)

Empty Fist
Halt
Deus Ex Machina
Snecko OilFloor 33
The Collector (5 turns)

Ragnarok
Blasphemy
JudgmentAct 3
Floor 35
Orb Walker (3 turns)

Wave of the Hand
Protect
Bowling Bash+Floor 36
Three Shapes (3 turns)



Follow-Up
Sash Whip+
ConsecrateFloor 38
Spire Growth (3 turns)

Pressure Points
Bowling Bash
Sash Whip
Pressure Points
Bowling Bash
Sash Whip
Strength PotionFloor 40
Giant Head (5 turns)

Master Reality
Bowling Bash
Crush Joints
Floor 42
Reptomancer (4 turns)



Worship+
Tranquility
Follow-Up
Floor 44
Spheric Guardian with Shapes (5 turns)



Wish
Follow-Up
Crush Joints+
Wish
Follow-Up
Crush Joints+Floor 45
Nemesis (3 turns)

Cut Through Fate+
Reach Heaven
Just Lucky+
Floor 47
Transient (6 turns)

Sash Whip
Empty Fist
WorshipFloor 48
Reptomancer (4 turns)



Reach Heaven
Lesson Learned
Indignation
Floor 50
Donu and Deca (5 turns)


Floor 51
Time Eater (8 turns)

Act 4
Floor 55
Shield and Spear (3 turns)


Conclude
Weave+
Inner Peace
Conclude
Weave+
Inner Peace
Floor 56
Corrupt Heart (8 turns)
