Act 1
Floor 1
Cultist (3 turns)

Reach Heaven
Talk to the Hand
Protect
Cultist PotionFloor 3
Jaw Worm (3 turns)

Sash Whip
Rushdown
NirvanaFloor 4
Small Slimes (3 turns)


Cut Through Fate
Foresight
Empty BodyFloor 7
Sentries (10 turns)



Empty Body
Sash Whip
Prostrate
Floor 10
Exordium Wildlife (2 turns)


Wheel Kick
Windmill Strike
Reach Heaven
Skill PotionFloor 11
Gremlin Nob (2 turns)

Tranquility
Fasting
Protect
Floor 14
Large Slime (4 turns)

Follow-Up
Sash Whip
Judgment
Block PotionFloor 16
The Guardian (10 turns)

Devotion
Judgment
Deva Form
Fairy in a BottleAct 2
Floor 18
City Muggers (5 turns)


Third Eye
Halt
Flying SleevesFloor 21
Shelled Parasite (4 turns)

Floor 22
Snake Plant (3 turns)

Floor 24
Sentry and Spheric Guardian (4 turns)


Indignation
Tranquility
Sands of TimeFloor 25
Snecko (4 turns)

Talk to the Hand
Consecrate
Tranquility
Attack PotionFloor 28
Centurion and Mystic (2 turns)


Sash Whip+
Follow-Up
Empty BodyFloor 31
Book of Stabbing (3 turns)

Protect
Judgment
Flying Sleeves
Floor 33
The Champ (5 turns)

Brilliance
Ragnarok
Conjure Blade
Colorless PotionAct 3
Floor 35
Darkling (5 turns)



Tantrum
Cut Through Fate
Battle Hymn+Floor 38
Orb Walker (5 turns)

Perseverance+
Pressure Points
Sash WhipFloor 39
Spheric Guardian with Shapes (5 turns)



AmbrosiaFloor 42
Reptomancer (4 turns)




Floor 44
Four Shapes (7 turns)




Sanctity+
Flying Sleeves
Halt
Colorless PotionFloor 46
The Maw (6 turns)

Floor 47
Nemesis (5 turns)

Halt+
Empty Body
Crescendo
Duplication PotionFloor 48
Spheric Guardian with Shapes (4 turns)



Evaluate+
Flurry of Blows
HaltFloor 50
Awakened One (9 turns)

Act 4
Floor 54
Shield and Spear (4 turns)



Floor 55
Corrupt Heart (3 turns)
