Victory!(A4)30:45Score: 945
0F

Lose your starting Relic Obtain a random boss Relic
Relics obtained:
Calling Bell

1F
Small Slimes (3 turns)


Picked:
Glacier
GlacierNot picked:
Streamline
Barrage
Streamline
BarragePotions obtained:
Essence of Steel
Essence of Steel2F

Cards purchased:
Sweeping Beam
Coolheaded
Sweeping Beam
Coolheaded3F
Living Wall

Choice: [Grow] Upgrade a card in your deck.
Cards upgraded:
Sweeping Beam+
Sweeping Beam+4F
Jaw Worm (6 turns)

Picked: Skipped
Not picked:
Aggregate
Steam Barrier
Barrage
Aggregate
Steam Barrier
Barrage5F
Louse (4 turns)


Picked:
Self Repair
Self RepairNot picked:
Rebound
Coolheaded
Rebound
CoolheadedPotions obtained:
Flex Potion
Flex Potion6F
Gremlin Nob (5 turns)

Picked:
Chill
ChillNot picked:
Leap
TURBO
Leap
TURBORelics obtained:
Bag of Marbles

Potions obtained:
Block Potion
Block Potion7F

Cards removed:
Defend
Defend8F
Smith

Cards upgraded:
Chill+
Chill+9F

Relics obtained:
Mummified Hand

10F
Smith

Cards upgraded:
Self Repair+
Self Repair+11F
Large Slime (6 turns)

Picked:
Equilibrium
EquilibriumNot picked:
Recursion
Compile Driver
Recursion
Compile Driver12F
The Ssssserpent

Choice: [Disagree]
13F
Sentries (11 turns)



Picked:
Amplify
AmplifyNot picked:
FTL
Hello World
FTL
Hello WorldRelics obtained:
Whetstone

Potions obtained:
Energy Potion
Energy Potion14F
Swarm of Slimes (5 turns)





Picked:
Doom and Gloom
Doom and GloomNot picked:
Cold Snap
Darkness
Cold Snap
Darkness15F
Smith

Cards upgraded:
Doom and Gloom+
Doom and Gloom+16F
55 / 75 (+14)176 (+100)-6The Guardian (15 turns)

Picked:
Echo Form
Echo FormNot picked:
Reboot
Core Surge
Reboot
Core Surge17F
75 / 75 (+20)176
Picked:
Runic Pyramid

Not picked:
Fusion Hammer
Inserter







