Act 1
Floor 1
Cultist (3 turns)

Darkness
Sweeping Beam
White Noise
Skill PotionFloor 2
Louse (3 turns)


Cold Snap
Rebound
LeapFloor 4
Jaw Worm (3 turns)

Boot Sequence
Bullseye
Reinforced BodyFloor 5
Slaver (3 turns)

Steam Barrier
TURBO
Streamline
Essence of SteelFloor 7
Gremlin Nob (5 turns)

Coolheaded
Ball Lightning
Streamline
Floor 10
Sentries (7 turns)



Defragment
Bullseye
Barrage
Liquid MemoriesFloor 11
Looter (3 turns)

Recycle
Coolheaded
HologramFloor 12
Large Slime (6 turns)

Compile Driver
Sweeping Beam
TURBO
Skill PotionFloor 16
Slime Boss (10 turns)

Biased Cognition
Echo Form
ElectrodynamicsAct 2
Floor 18
Three Byrds (4 turns)



Skim
Bullseye
TURBOFloor 20
City Muggers (4 turns)


Charge Battery
Barrage
Ball LightningFloor 21
Chosen Flock (7 turns)


Streamline
Claw
White NoiseFloor 24
Snecko (6 turns)

Aggregate
FTL
Ball LightningFloor 25
Centurion and Mystic (7 turns)


Coolheaded+
Tempest
TURBOFloor 30
Snake Plant (4 turns)

Recursion
Boot Sequence
Sweeping BeamFloor 31
Taskmaster (7 turns)



Go for the Eyes+
Auto-Shields
Darkness
Floor 33
The Collector (10 turns)

All for One
Thunder Strike
Creative AIAct 3
Floor 35
Orb Walker (4 turns)

Force Field+
Overclock+
Beam CellFloor 36
Darkling (6 turns)



Melter
Go for the Eyes
Force FieldFloor 37
Spire Growth (9 turns)

Heatsinks+
Cold Snap
TURBOFloor 38
Four Shapes (6 turns)




Heatsinks
Beam Cell
StreamlineFloor 40
Nemesis (7 turns)

Amplify
Go for the Eyes
Charge Battery+
Floor 45
Giant Head (11 turns)

Skim
Go for the Eyes
Auto-Shields
Floor 46
The Maw (8 turns)

Go for the Eyes
Stack
LeapFloor 47
Nemesis (12 turns)

Reinforced Body
Steam Barrier
Sweeping Beam
Floor 48
Writhing Mass (9 turns)

Melter
Chill
DarknessFloor 50
Donu and Deca (17 turns)

