Act 1
Floor 1
Louse (4 turns)


Go for the Eyes
Fusion
Recycle
Focus PotionFloor 2
Small Slimes (3 turns)


Compile Driver
Hologram
Coolheaded
Skill PotionFloor 5
Cultist (3 turns)

Sweeping Beam
Stack
Beam Cell
Liquid BronzeFloor 7
Lagavulin (6 turns)

Hologram
Auto-Shields
Heatsinks
Floor 11
Slaver (3 turns)

Doom and Gloom
Auto-Shields
Self RepairFloor 12
Sentries (5 turns)



Buffer
Stack
Recursion
Explosive PotionFloor 13
Louse (1 turns)



Defragment
Ball Lightning
LeapFloor 14
Slaver (3 turns)

Leap
Blizzard
Double EnergyFloor 16
Hexaghost (9 turns)

All for One
Core Surge
Creative AIAct 2
Floor 18
Three Byrds (3 turns)



Steam Barrier
Claw+
Chill
Distilled ChaosFloor 22
Chosen (4 turns)

Hologram+
Cold Snap
Compile DriverFloor 24
Taskmaster (6 turns)



TURBO
Leap+
Coolheaded+
Floor 28
Centurion and Mystic (5 turns)


Rebound+
Beam Cell+
Rip and Tear
Fear PotionFloor 29
Chosen Flock (5 turns)


Claw
Meteor Strike
Go for the Eyes
Blessing of the ForgeFloor 30
Snecko (4 turns)

Glacier+
Hologram
FTL
Distilled ChaosFloor 31
Centurion and Mystic (5 turns)


Stack
Tempest
ReboundFloor 33
Bronze Automaton (8 turns)

All for One
Multi-Cast
Biased CognitionAct 3
Floor 35
Darkling (4 turns)



Skim+
Aggregate
Bullseye+
Swift PotionFloor 36
Orb Walker (3 turns)

Hologram+
Bullseye+
Doom and GloomFloor 40
Reptomancer (3 turns)



Equilibrium+
Streamline+
Bullseye+
Strength PotionFloor 44
Nemesis (5 turns)

Blizzard+
Compile Driver
Bullseye
Distilled ChaosFloor 45
Spire Growth (3 turns)

Ball Lightning+
Stack
ConsumeFloor 46
Reptomancer (5 turns)



Static Discharge
Core Surge
Loop
Floor 47
Transient (3 turns)

Go for the Eyes
Rebound+
Streamline+Floor 48
Writhing Mass (3 turns)

Chill
Self Repair
White Noise
Ancient PotionFloor 50
Awakened One (12 turns)

Act 4
Floor 54
Shield and Spear (3 turns)


Coolheaded
Charge Battery+
Leap+
Floor 55
Corrupt Heart (5 turns)
