Act 1
Floor 1
Jaw Worm (6 turns)

Cut Through Fate
Just Lucky
Bowling BashFloor 2
Cultist (2 turns)

Sanctity
Crescendo
Wave of the Hand
Entropic BrewFloor 4
Louse (4 turns)


Follow-Up
Halt
Wave of the HandFloor 5
Swarm of Slimes (6 turns)





Tantrum
Empty Body
Cut Through FateFloor 6
Lagavulin (7 turns)

Empty Mind
Deva Form
Crush Joints
Attack PotionFloor 8
Sentries (3 turns)



Meditate
Evaluate
Protect
Power PotionFloor 12
Exordium Thugs (2 turns)


Pressure Points
Wreath of Flame
Carve Reality
Tranquility
Crush Joints
Cut Through FateFloor 14
Lagavulin (6 turns)

Mental Fortress
Reach Heaven
Cut Through Fate
Attack PotionFloor 16
Hexaghost (5 turns)

Judgment
Brilliance
OmniscienceAct 2
Floor 18
City Muggers (3 turns)


Worship
Swivel
Windmill Strike
Prostrate
Empty Body
Consecrate+Floor 20
Three Byrds (4 turns)



Cut Through Fate
Bowling Bash+
Third Eye
Evaluate
Empty Body
Tranquility
Energy PotionFloor 21
Snecko (3 turns)

Empty Body
Just Lucky
Prostrate
Evaluate
Third Eye
WeaveFloor 22
Centurion and Mystic (3 turns)


Empty Fist
Master Reality
Third Eye
Empty Fist
Consecrate
Sands of Time
Gambler's BrewFloor 24
Book of Stabbing (4 turns)

Deva Form
Evaluate
Flying Sleeves+
Floor 25
Snake Plant (4 turns)

Flying Sleeves
Crescendo
Signature Move
Just Lucky
Fasting+
WallopFloor 27
Taskmaster (3 turns)



Mental Fortress
Perseverance+
Protect
Floor 29
Sentry and Spheric Guardian (3 turns)


Cut Through Fate
Prostrate
Foresight
Weave+
Simmering Fury+
Wave of the HandFloor 31
Centurion and Mystic (3 turns)


Protect
Reach Heaven
Devotion
Carve Reality
Crush Joints
Just Lucky
Flying Sleeves
SwivelFloor 33
The Collector (9 turns)

Establishment
Spirit Shield
Deva Form
JudgmentAct 3
Floor 35
Orb Walker (2 turns)

Rushdown
Flurry of Blows
Simmering Fury
Tranquility
Prostrate
Swivel+
Sash Whip
Empty BodyFloor 36
Darkling (4 turns)



Alpha
Halt
Just Lucky
Fear No Evil
Tranquility+
Crescendo
Collect+
Reach Heaven
Dexterity PotionFloor 37
Four Shapes (4 turns)




Protect
Evaluate
Reach Heaven+
Just Lucky
Wheel Kick+
Master Reality
Protect
Sash WhipFloor 38
Mind Bloom (3 turns)

Crush Joints
Sash Whip
Tranquility
Halt
Attack PotionFloor 41
Reptomancer (3 turns)



Meditate
Flying Sleeves
Sands of Time
Signature Move
Floor 42
Transient (6 turns)

Windmill Strike
Reach Heaven
Empty Body+
Third Eye
Bowling Bash+
Tantrum
Halt
Talk to the HandFloor 44
Giant Head (8 turns)

Nirvana
Third Eye
Carve Reality+
Flurry of Blows+
Floor 46
Spire Growth (5 turns)

Flurry of Blows
Devotion
Evaluate
Consecrate
Rushdown
Battle Hymn
Reach Heaven
Crush Joints
Energy PotionFloor 48
Nemesis (3 turns)

Crescendo
Reach Heaven
Follow-Up
Conclude
Floor 50
Donu and Deca (4 turns)


Floor 51
Awakened One (5 turns)

Act 4
Floor 55
Shield and Spear (2 turns)


Third Eye
Brilliance
Nirvana
Deceive Reality
Floor 56
Corrupt Heart (6 turns)
