Act 1
Floor 1
Jaw Worm (2 turns)

Coolheaded
Streamline
BarrageFloor 2
Cultist (2 turns)

Coolheaded
Recursion
Cold SnapFloor 3
Louse (2 turns)


Doom and Gloom
Static Discharge
Claw
Focus PotionFloor 5
Slaver (2 turns)

Hologram
Cold Snap
Hyperbeam
Focus PotionFloor 6
Sentries (4 turns)



Hologram
Compile Driver
Storm
Floor 8
Slaver (2 turns)

Consume
Stack
ReboundFloor 11
Large Slime (2 turns)

Equilibrium
Charge Battery
Leap
Liquid MemoriesFloor 12
Fungi Beast (2 turns)


Hologram
Overclock
Cold SnapFloor 13
Gremlin Nob (2 turns)

Reprogram
Streamline
Leap
Floor 14
Exordium Thugs (3 turns)


Heatsinks+
Multi-Cast
ChaosFloor 16
Slime Boss (5 turns)

Core Surge
Electrodynamics+
Thunder StrikeAct 2
Floor 18
Spheric Guardian (3 turns)

Cold Snap
Beam Cell
Charge BatteryFloor 20
Three Byrds (4 turns)



Coolheaded
Recursion
Double EnergyFloor 21
Centurion and Mystic (4 turns)


Defragment+
Beam Cell
Capacitor+Floor 23
Taskmaster (6 turns)



Cold Snap+
Reprogram+
Fusion
Fear PotionFloor 25
Snecko (6 turns)

Heatsinks+
Go for the Eyes
HologramFloor 28
Book of Stabbing (4 turns)

Equilibrium
Hologram
Coolheaded
Floor 30
Gremlin Leader (6 turns)



Amplify
Darkness
Doom and Gloom
Block PotionFloor 31
Triple Cultists (6 turns)



Chaos
Static Discharge+
Sweeping BeamFloor 33
The Collector (8 turns)

Seek
Machine Learning+
Electrodynamics+Act 3
Floor 35
Darkling (6 turns)



Leap+
Cold Snap
Heatsinks+
Dexterity PotionFloor 37
Orb Walker (4 turns)

TURBO+
Ball Lightning+
Sweeping BeamFloor 39
Jaw Worm Horde (4 turns)



Fusion
Beam Cell+
HologramFloor 40
Reptomancer (6 turns)



Rebound
Compile Driver+
Sweeping Beam+
Floor 42
Nemesis (7 turns)

Bullseye
Cold Snap
Storm+
Floor 44
Darkling (5 turns)



Charge Battery
Melter+
ClawFloor 46
Transient (2 turns)
