Act 1
Floor 1
Cultist (3 turns)

Beam Cell
Capacitor
RecursionFloor 3
Jaw Worm (3 turns)

Chill
Sweeping Beam
Stack
Swift PotionFloor 5
Small Slimes (4 turns)


Sweeping Beam
Barrage
TURBOFloor 7
Sentries (15 turns)



Echo Form
Skim
Ball Lightning
Floor 10
Fungi Beast (3 turns)


Hologram
Charge Battery
Stack
Power PotionFloor 11
Large Slime (5 turns)

Streamline
White Noise
Charge BatteryFloor 13
Lagavulin (5 turns)

Compile Driver
Recursion
Sweeping Beam
Floor 16
The Guardian (8 turns)

Meteor Strike
Amplify
Hyperbeam
Gambler's BrewAct 2
Floor 18
Three Byrds (6 turns)



Chill
Stack
Beam CellFloor 19
Masked Bandits Gang (4 turns)



Reinforced Body
Steam Barrier
Amplify
Floor 20
Shelled Parasite (6 turns)

Skim+
Chaos
StackFloor 22
Parasite and Fungi Beast (6 turns)


Barrage
Hologram
StreamlineFloor 24
Gremlin Leader (5 turns)



Charge Battery
Static Discharge
Doom and Gloom
Floor 29
Taskmaster (6 turns)



Tempest
Beam Cell
Leap+
Floor 31
Centurion and Mystic (5 turns)


Coolheaded
Hologram+
ChillFloor 33
The Champ (8 turns)

Electrodynamics
Amplify
RainbowAct 3
Floor 35
Three Shapes (5 turns)



Self Repair
Barrage+
Sweeping BeamFloor 36
Darkling (3 turns)



Stack
Hologram
SunderFloor 37
Spheric Guardian with Shapes (3 turns)



TURBO
Streamline
Cold Snap+Floor 38
Spire Growth (3 turns)

Fission
Beam Cell+
ScrapeFloor 39
Mind Bloom (8 turns)

Skim
Recursion
Cold Snap+
Floor 41
Reptomancer (5 turns)



Double Energy
Creative AI
Electrodynamics
Floor 44
Giant Head (5 turns)

Overclock
Steam Barrier
Leap
Floor 46
Nemesis (3 turns)

All for One
Reprogram
Reinforced Body
Floor 47
Transient (4 turns)

Recursion
Barrage
Steam BarrierFloor 48
Giant Head (4 turns)

Buffer
Thunder Strike
White Noise
Floor 50
Donu and Deca (2 turns)


Floor 51
Time Eater (15 turns)
