Act 1
Floor 1
Small Slimes (4 turns)


Reinforced Body
Go for the Eyes
Leap
Focus PotionFloor 2
Cultist (3 turns)

Sweeping Beam
Multi-Cast
DarknessFloor 4
Jaw Worm (4 turns)

Rebound
TURBO
Compile DriverFloor 5
Slaver (3 turns)

Skim
TURBO
Rip and Tear
Essence Of DarknessFloor 7
Large Slime (7 turns)

White Noise
Static Discharge
Go for the EyesFloor 8
Lagavulin (6 turns)

Force Field
Compile Driver
Beam Cell
Weak PotionFloor 12
Gremlin Nob (4 turns)

Cold Snap
Compile Driver
Ball Lightning
Floor 14
Slaver (8 turns)

Ball Lightning
Bullseye
StackFloor 16
The Guardian (15 turns)

Electrodynamics
Hyperbeam
Thunder Strike
Snecko OilAct 2
Floor 18
Spheric Guardian (4 turns)

Recycle+
Consume
Reinforced BodyFloor 20
Chosen (5 turns)

Doom and Gloom
Go for the Eyes
Compile DriverFloor 22
Centurion and Mystic (4 turns)


Sunder
Coolheaded
Consume
Duplication PotionFloor 25
Parasite and Fungi Beast (2 turns)


Equilibrium
Leap
Steam BarrierFloor 29
Chosen Flock (3 turns)


Fusion
Stack
ReboundFloor 30
Triple Cultists (4 turns)



Leap
Reprogram
Rip and TearFloor 31
Book of Stabbing (4 turns)

Rebound
Go for the Eyes
Ball Lightning
Floor 33
Bronze Automaton (9 turns)

All for One
Amplify
Creative AIAct 3
Floor 35
Orb Walker (3 turns)

TURBO
Cold Snap
Barrage+Floor 36
Darkling (3 turns)



Charge Battery
Recursion
Boot Sequence
Ancient PotionFloor 40
Nemesis (5 turns)

Force Field
Reinforced Body
Ball Lightning
Floor 41
Four Shapes (2 turns)




Coolheaded
Recursion
Hello World
Regen PotionFloor 42
Reptomancer (6 turns)



Heatsinks
Ball Lightning+
Leap
Floor 44
Jaw Worm Horde (2 turns)



Coolheaded
Hyperbeam
Cold Snap+
Gambler's BrewFloor 46
Writhing Mass (4 turns)

Capacitor+
Beam Cell
Leap+Floor 47
Spheric Guardian with Shapes (4 turns)



Compile Driver
Boot Sequence
Ball LightningFloor 50
Time Eater (19 turns)

Floor 51
Donu and Deca (10 turns)


Act 4
Floor 55
Shield and Spear (5 turns)


Compile Driver
Streamline
FTL+
Attack PotionFloor 56
Corrupt Heart (10 turns)
