Act 1
Floor 1
Jaw Worm (3 turns)

Rebound
Aggregate
RecursionFloor 3
Louse (2 turns)


Ball Lightning
Heatsinks
RecursionFloor 4
Cultist (3 turns)

Streamline
Beam Cell
Chaos
Attack PotionFloor 6
Gremlin Nob (3 turns)

Boot Sequence
TURBO
Hyperbeam
Floor 8
Sentries (5 turns)



Charge Battery
Beam Cell
Go for the Eyes
Colorless PotionFloor 10
Gremlin Nob (3 turns)

Beam Cell
Rebound
Streamline
Floor 13
Louse (2 turns)



Hello World
Amplify
ConsumeFloor 14
Looter (2 turns)

Recursion
Force Field
Streamline
Weak PotionFloor 16
Hexaghost (8 turns)

Biased Cognition
Reboot
Thunder Strike
Fairy in a BottleAct 2
Floor 18
Three Byrds (3 turns)



Compile Driver
Claw
Streamline
Skill PotionFloor 22
City Muggers (2 turns)


Cold Snap
Chaos
Double Energy
Power PotionFloor 24
Gremlin Leader (6 turns)



Seek
Reprogram
Static Discharge
Floor 27
Book of Stabbing (4 turns)

Force Field
Ball Lightning
Rip and Tear
Floor 29
Gremlin Leader (6 turns)



Double Energy
Scrape
Sweeping Beam
Ancient PotionFloor 31
Triple Cultists (4 turns)



Storm
Sweeping Beam
LeapFloor 33
Bronze Automaton (8 turns)

Echo Form
Amplify
All for OneAct 3
Floor 35
Orb Walker (1 turns)

Double Energy+
Chill+
TempestFloor 38
Darkling (3 turns)



Equilibrium+
Compile Driver
Go for the Eyes
Fruit JuiceFloor 39
Writhing Mass (1 turns)

Ball Lightning
FTL
Leap
Dexterity PotionFloor 40
Giant Head (4 turns)

Genetic Algorithm
Stack+
Cold Snap
Floor 42
Reptomancer (2 turns)



Static Discharge+
Cold Snap
Sunder
Floor 44
Nemesis (1 turns)

Skim+
Steam Barrier
Beam Cell
Floor 46
Mind Bloom (5 turns)

Leap
Cold Snap
Ball Lightning
Floor 47
Reptomancer (4 turns)



Echo Form
Compile Driver
Recycle
Ancient PotionFloor 50
Time Eater (5 turns)

Floor 51
Awakened One (14 turns)

Act 4
Floor 55
Shield and Spear (5 turns)


Steam Barrier
Streamline
Sweeping Beam
Explosive PotionFloor 56
Corrupt Heart (6 turns)
