Act 1
Floor 1
Cultist (3 turns)

Chill
Coolheaded
Cold SnapFloor 3
Small Slimes (3 turns)


Ball Lightning
Reprogram
Sweeping Beam
Power PotionFloor 5
Louse (2 turns)


Darkness
Barrage
BlizzardFloor 6
Gremlin Nob (3 turns)

FTL
Double Energy
Loop
Attack PotionFloor 11
Sentries (6 turns)



Core Surge
Leap
Overclock
Floor 12
Large Slime (3 turns)

Steam Barrier
Rebound
BarrageFloor 14
Slaver (3 turns)

Compile Driver
Charge Battery
Auto-Shields
Liquid MemoriesFloor 16
Hexaghost (8 turns)

Echo Form
Hyperbeam
Meteor StrikeAct 2
Floor 18
Chosen (3 turns)

Cold Snap
Leap
Scrape
Energy PotionFloor 21
Spheric Guardian (4 turns)

Darkness+
Static Discharge
Doom and GloomFloor 24
Book of Stabbing (3 turns)

Double Energy
TURBO
Tempest
Colorless PotionFloor 29
Taskmaster (5 turns)



Ball Lightning
Stack
Doom and Gloom
Floor 30
Centurion and Mystic (5 turns)


Beam Cell+
Steam Barrier
StreamlineFloor 31
Book of Stabbing (6 turns)

Core Surge
Claw
Ball Lightning+
Floor 33
Bronze Automaton (9 turns)

Machine Learning
Hyperbeam
Fission
Fear PotionAct 3
Floor 35
Darkling (4 turns)



Reinforced Body
Ball Lightning
Cold Snap
Leap
White Noise
ReboundFloor 36
Three Shapes (5 turns)



Compile Driver+
Rebound
Melter
Claw
Cold Snap
LeapFloor 37
Spheric Guardian with Shapes (6 turns)



White Noise+
Reprogram
Bullseye+
Defragment
Force Field
Core SurgeFloor 39
Four Shapes (9 turns)




Glacier
Blizzard+
Recycle
Chaos
Loop
Hologram
Liquid MemoriesFloor 40
Nemesis (13 turns)

Recursion+
Go for the Eyes
FTL+
Floor 46
Spire Growth (4 turns)

Streamline+
Claw
Boot Sequence
Static Discharge
Go for the Eyes
All for One
Strength PotionFloor 47
Reptomancer (7 turns)



Recursion+
White Noise
Steam Barrier+
Snecko OilFloor 48
Darkling (8 turns)



Equilibrium
Claw
Overclock
Chaos+
Steam Barrier
MelterFloor 50
Time Eater (26 turns)

Act 4
Floor 54
Shield and Spear (7 turns)


Buffer
Reprogram+
Electrodynamics
Floor 55
Corrupt Heart (9 turns)
