Act 1
Floor 1
Cultist (3 turns)

Cold Snap
Leap
Beam CellFloor 2
Jaw Worm (3 turns)

Ball Lightning
Boot Sequence
StreamlineFloor 4
Small Slimes (3 turns)


Charge Battery
Steam Barrier
RecycleFloor 5
Fungi Beast (3 turns)


Chill
Recursion
LeapFloor 7
Sentries (10 turns)



Hologram
Charge Battery
Thunder Strike
Floor 10
Gremlin Nob (4 turns)

Compile Driver
Charge Battery
Recursion
Weak PotionFloor 12
Sentries (4 turns)



Coolheaded
Overclock
Rebound
Fruit JuiceFloor 13
Louse (2 turns)



Seek
Beam Cell
Charge Battery
Dexterity PotionFloor 14
Slaver (3 turns)

Barrage
Tempest
ChaosFloor 16
Hexaghost (10 turns)

Seek
Multi-Cast
Amplify
Potion Of CapacityAct 2
Floor 18
City Muggers (5 turns)


Auto-Shields
Bullseye
StackFloor 24
Spheric Guardian (4 turns)

Boot Sequence
Beam Cell
StreamlineFloor 25
Chosen Flock (6 turns)


Recursion
Leap
CoolheadedFloor 27
Book of Stabbing (6 turns)

Claw
Hologram
Recursion
Floor 30
Taskmaster (4 turns)



Compile Driver+
Streamline
Steam Barrier
Floor 31
Centurion and Mystic (5 turns)


Claw+
TURBO
Go for the Eyes
Essence of SteelFloor 33
The Champ (8 turns)

Core Surge
Thunder Strike
Machine Learning
Ancient PotionAct 3
Floor 35
Orb Walker (3 turns)

Auto-Shields
Fusion+
Claw+Floor 36
Three Shapes (6 turns)



Darkness
Rebound
ClawFloor 38
Mind Bloom (6 turns)

Coolheaded+
Scrape
Compile Driver+
Floor 40
Nemesis (7 turns)

Buffer
Storm
Darkness
Smoke BombFloor 42
Reptomancer (5 turns)



Compile Driver
Auto-Shields
Self Repair
Floor 44
The Maw (6 turns)

Beam Cell
Streamline
LoopFloor 46
Nemesis (7 turns)

Glacier
Chill
Storm+
Floor 47
Reptomancer (7 turns)



Claw
Reinforced Body
Scrape+
Floor 48
Spheric Guardian with Shapes (7 turns)



Hologram+
Coolheaded
Compile DriverFloor 50
Donu and Deca (9 turns)


Act 4
Floor 54
Shield and Spear (9 turns)


Claw
Cold Snap
Rebound
Swift PotionFloor 55
Corrupt Heart (12 turns)
