Victory!(A11)44:56Score: 1402
Act 1
Floor 1
Louse (4 turns)


Picked:
Coolheaded
CoolheadedNot picked:
Equilibrium
Loop
Equilibrium
LoopPotions obtained:
Speed Potion
Speed PotionFloor 3
Cultist (4 turns)

Picked:
Streamline
StreamlineNot picked:
Recursion
Barrage
Recursion
BarrageFloor 4
Jaw Worm (4 turns)

Picked:
Buffer
BufferNot picked:
Reinforced Body
Compile Driver
Reinforced Body
Compile DriverPotions obtained:
Fire Potion
Fire PotionFloor 5
Slaver (6 turns)

Picked:
Sweeping Beam
Sweeping BeamNot picked:
Aggregate
Chaos
Aggregate
ChaosPotions obtained:
Strength Potion
Strength PotionFloor 7
Gang of Gremlins (4 turns)




Picked:
Ball Lightning
Ball LightningNot picked:
Streamline
Reinforced Body
Streamline
Reinforced BodyFloor 12
Fungi Beast (4 turns)


Picked:
Ball Lightning
Ball LightningNot picked:
Recursion
Beam Cell
Recursion
Beam CellFloor 13
Louse (3 turns)



Picked:
Charge Battery
Charge BatteryNot picked:
Sunder
Coolheaded
Sunder
CoolheadedFloor 14
Gremlin Nob (5 turns)

Picked: Skipped
Not picked:
Reprogram
Storm
Charge Battery
Reprogram
Storm
Charge BatteryRelics obtained:
Orichalcum

Floor 16
Hexaghost (9 turns)

Picked:
Seek
SeekNot picked:
Multi-Cast
Meteor Strike
Multi-Cast
Meteor StrikeAct 2
Floor 18
City Muggers (4 turns)


Picked:
Cold Snap
Cold SnapNot picked:
Streamline
Capacitor+
Streamline
Capacitor+Floor 19
Three Byrds (5 turns)



Picked:
Compile Driver
Compile DriverNot picked:
Aggregate+
Ball Lightning
Aggregate+
Ball LightningPotions obtained:
Skill Potion
Skill PotionFloor 22
Snecko (5 turns)

Picked:
Equilibrium+
Equilibrium+Not picked:
Force Field
Rip and Tear
Force Field
Rip and TearFloor 23
Gremlin Leader (7 turns)



Picked: Skipped
Not picked:
Rip and Tear
Claw+
Sweeping Beam
Rip and Tear
Claw+
Sweeping BeamRelics obtained:
Letter Opener

Floor 25
Taskmaster (3 turns)



Picked: Skipped
Not picked:
Stack
Streamline
Storm
Stack
Streamline
StormRelics obtained:
War Paint

Potions obtained:
Distilled Chaos
Distilled ChaosFloor 27
Parasite and Fungi Beast (6 turns)


Picked:
Boot Sequence
Boot SequenceNot picked:
Overclock
Go for the Eyes
Overclock
Go for the EyesFloor 29
Book of Stabbing (5 turns)

Picked: Skipped
Not picked:
Reprogram+
Genetic Algorithm
Rip and Tear
Reprogram+
Genetic Algorithm
Rip and TearRelics obtained:
Art of War

Floor 31
Triple Cultists (3 turns)



Picked:
Defragment
DefragmentNot picked:
Compile Driver
Rebound
Compile Driver
ReboundFloor 33
The Champ (18 turns)

Picked:
Creative AI
Creative AINot picked:
Multi-Cast
Machine Learning
Multi-Cast
Machine LearningPotions obtained:
Duplication Potion
Duplication PotionAct 3
Floor 35
Darkling (2 turns)



Picked: Skipped
Not picked:
Cold Snap+
Stack
Beam Cell
Cold Snap+
Stack
Beam CellFloor 41
Reptomancer (6 turns)



Picked: Skipped
Not picked:
Reinforced Body
Ball Lightning+
Reboot
Reinforced Body
Ball Lightning+
RebootRelics obtained:
Mercury Hourglass

Potions obtained:
Explosive Potion
Explosive PotionFloor 44
Giant Head (8 turns)

Picked:
Recycle+
Recycle+Not picked:
Hologram
Bullseye+
Hologram
Bullseye+Relics obtained:
Ink Bottle

Floor 45
Orb Walker (3 turns)

Picked:
Hologram
HologramNot picked:
Go for the Eyes+
FTL+
Go for the Eyes+
FTL+Floor 46
Nemesis (6 turns)

Picked:
Aggregate+
Aggregate+Not picked:
Tempest+
Leap+
Tempest+
Leap+Relics obtained:
Pantograph

Floor 47
Transient (5 turns)

Picked: Skipped
Not picked:
Self Repair
Boot Sequence+
Steam Barrier+
Self Repair
Boot Sequence+
Steam Barrier+Floor 48
Four Shapes (3 turns)




Picked:
Compile Driver
Compile DriverNot picked:
Scrape+
Sweeping Beam+
Scrape+
Sweeping Beam+Floor 50
Time Eater (14 turns)
