Act 1
Floor 1
Small Slimes (3 turns)


Ball Lightning
Stack
HologramFloor 2
Cultist (2 turns)

Storm
Heatsinks
FusionFloor 3
Louse (2 turns)


Auto-Shields
Beam Cell
Darkness
Fire PotionFloor 4
Exordium Thugs (5 turns)


Compile Driver
TURBO
Leap
Fairy in a BottleFloor 6
Exordium Wildlife (2 turns)


Skim
Reprogram
TURBO
Essence Of DarknessFloor 8
Swarm of Slimes (2 turns)





FTL
Claw
Ball Lightning
Focus PotionFloor 11
Sentries (5 turns)



Buffer
Reprogram
Darkness
Floor 13
Lagavulin (7 turns)

Sweeping Beam
Barrage
Aggregate
Floor 14
Slaver (3 turns)

TURBO
Equilibrium
StreamlineFloor 16
Slime Boss (7 turns)

Biased Cognition
Machine Learning
Thunder StrikeAct 2
Floor 18
Three Byrds (4 turns)



Equilibrium+
Reinforced Body+
Compile Driver+Floor 21
City Muggers (3 turns)


Stack
Rebound+
Chaos
Fire PotionFloor 22
Chosen and Cultist (6 turns)


Doom and Gloom
Storm
BarrageFloor 23
Taskmaster (3 turns)



Defragment
Melter
Fusion+
Colorless PotionFloor 25
Snake Plant (4 turns)

Skim
Hello World
HologramFloor 29
Centurion and Mystic (4 turns)


Chaos+
Fusion
Streamline
Chaos+
Fusion
StreamlineFloor 31
Gremlin Leader (4 turns)



Reinforced Body
Genetic Algorithm
Overclock
Ancient PotionFloor 33
Bronze Automaton (9 turns)

Echo Form
Seek
RebootAct 3
Floor 35
Orb Walker (4 turns)

Skim
Compile Driver+
Claw
Rebound
Charge Battery+
Sweeping Beam
Charge Battery+
Rebound
Sweeping Beam
Strength PotionFloor 36
Darkling (4 turns)



Cold Snap+
Auto-Shields
Aggregate
Tempest
Ball Lightning+
White Noise+Floor 38
Four Shapes (6 turns)




Recursion+
Claw
TURBO
Echo Form
Beam Cell+
Sweeping Beam+Floor 40
Nemesis (5 turns)

Double Energy
Streamline+
Rebound
Regen PotionFloor 44
Transient (5 turns)

Coolheaded+
Ball Lightning+
Boot Sequence
Double Energy
Bullseye
Steam Barrier+
Entropic BrewFloor 47
Giant Head (7 turns)

Defragment
Fission
Chaos
Floor 48
Darkling (3 turns)



Go for the Eyes
Charge Battery+
Stack+
Double Energy
Go for the Eyes
Sweeping Beam+Floor 50
Donu and Deca (6 turns)

