Victory!(A20)1:20:55Score: 2808
0F

Lose your starting Relic Obtain a random boss Relic
Relics obtained:
Inserter

1F
Cultist (4 turns)

Picked:
Glacier
GlacierNot picked:
Coolheaded
Loop
Coolheaded
Loop2F
The Cleric

Choice: [Purify] 75 Gold: Remove a card from your deck.
Cards removed:
Defend
Defend3F
Louse (6 turns)


Picked:
Beam Cell
Beam CellNot picked:
Steam Barrier
Static Discharge
Steam Barrier
Static Discharge4F
Wheel of Change

Choice: [Prize?] Curse - Decay.
Cards obtained:
Decay
Decay5F
Jaw Worm (4 turns)

Picked:
Cold Snap
Cold SnapNot picked:
Streamline
Double Energy
Streamline
Double EnergyPotions obtained:
Fear Potion
Fear Potion6F
Smith

Cards upgraded:
Beam Cell+
Beam Cell+7F
Large Slime (9 turns)

Picked:
Streamline
StreamlineNot picked:
TURBO
Hologram
TURBO
HologramPotions obtained:
Duplication Potion
Duplication Potion8F
Sentries (11 turns)



Picked:
Consume
ConsumeNot picked:
Rainbow
Fusion
Rainbow
FusionRelics obtained:
Orichalcum

9F

Relics obtained:
Centennial Puzzle

10F
Exordium Wildlife (4 turns)


Picked:
Charge Battery
Charge BatteryNot picked:
Leap
Barrage
Leap
Barrage11F
Rest

12F
Slaver (4 turns)

Picked:
Cold Snap
Cold SnapNot picked:
Barrage
Claw
Barrage
Claw13F
Smith

Cards upgraded:
Consume+
Consume+14F
Swarm of Slimes (6 turns)





Picked:
Coolheaded
CoolheadedNot picked:
Recursion
Sweeping Beam
Recursion
Sweeping Beam15F
Smith

Cards upgraded:
Coolheaded+
Coolheaded+16F
5 / 71 (-22)240 (+79)-22Slime Boss (8 turns)

Picked:
All for One
All for OneNot picked:
Buffer
Multi-Cast
Buffer
Multi-Cast17F
55 / 71 (+50)240
Picked:
Snecko Eye

Not picked:
Busted Crown
Nuclear Battery







