Act 1
Floor 1
Small Slimes (3 turns)


Glacier
TURBO
TempestFloor 3
Louse (4 turns)


Cold Snap
Sweeping Beam
Bullseye
Blessing of the ForgeFloor 5
Jaw Worm (4 turns)

Sunder
Skim
Reinforced BodyFloor 7
Gremlin Nob (4 turns)

Steam Barrier
Stack
Leap
Block PotionFloor 8
Gang of Gremlins (4 turns)




Beam Cell
Rip and Tear
Charge Battery
Dexterity PotionFloor 10
Sentries (10 turns)



Defragment
Skim
Beam Cell
Floor 12
Large Slime (3 turns)

Ball Lightning
Thunder Strike
Heatsinks
Smoke BombFloor 13
Lagavulin (7 turns)

Machine Learning
Auto-Shields
White Noise
Floor 14
Slaver (2 turns)

TURBO
Steam Barrier
Charge BatteryFloor 16
Hexaghost (9 turns)

Core Surge
Biased Cognition
Meteor Strike
Regen PotionAct 2
Floor 18
Chosen (4 turns)

Aggregate
Cold Snap
Boot Sequence
Fear PotionFloor 21
Spheric Guardian (6 turns)

Fusion
Beam Cell
RecycleFloor 23
Taskmaster (4 turns)



Storm+
Beam Cell
Machine Learning
Floor 28
Book of Stabbing (4 turns)

Coolheaded
Charge Battery
TURBO
Skill PotionFloor 29
Snake Plant (1 turns)

Hologram
Rip and Tear
ClawFloor 30
Chosen Flock (4 turns)


Stack
Hologram
Beam Cell+Floor 33
The Champ (12 turns)

All for One
Amplify
Rainbow
Blessing of the ForgeAct 3
Floor 35
Darkling (3 turns)



Compile Driver
Rebound
Steam BarrierFloor 38
Three Shapes (4 turns)



Claw
Beam Cell+
Ball LightningFloor 39
Jaw Worm Horde (3 turns)



Charge Battery+
Sunder
White Noise
Fire PotionFloor 40
Nemesis (8 turns)

Compile Driver
Streamline
FTL
Floor 42
Giant Head (8 turns)

Loop
Defragment
Biased Cognition
Speed PotionFloor 45
Transient (6 turns)

FTL
Rebound+
Boot SequenceFloor 46
Nemesis (17 turns)

Loop+
Darkness
Equilibrium+
Floor 50
Awakened One (31 turns)

Floor 51
Donu and Deca (19 turns)


Act 4
Floor 55
Shield and Spear (8 turns)


Coolheaded
Stack
Amplify
Floor 56
Corrupt Heart (11 turns)
