Act 1
Floor 1
Small Slimes (4 turns)


Genetic Algorithm
Barrage
Streamline
Weak PotionFloor 4
Cultist (4 turns)

Streamline+
Coolheaded
Self RepairFloor 5
Jaw Worm (4 turns)

Cold Snap+
Leap
Double EnergyFloor 6
Lagavulin (7 turns)

Doom and Gloom+
Rainbow
Steam Barrier
Floor 8
Gremlin Nob (4 turns)

Go for the Eyes+
Recursion
Reboot
Floor 11
Lagavulin (7 turns)

Hologram
Ball Lightning+
Steam Barrier
Fire PotionFloor 13
Sentries (4 turns)



TURBO
Sweeping Beam+
Reboot
Floor 14
Large Slime (3 turns)

Beam Cell+
Claw+
Barrage+Floor 16
The Guardian (10 turns)

Buffer
Hyperbeam+
Creative AI
Gambler's BrewAct 2
Floor 18
City Muggers (2 turns)


Coolheaded
Recursion
Boot SequenceFloor 19
Shelled Parasite (5 turns)

Ball Lightning+
Stack
Beam Cell+
Energy PotionFloor 21
Sentry and Spheric Guardian (6 turns)


Defragment
Glacier
Ball Lightning+Floor 24
Book of Stabbing (5 turns)

Hologram
Static Discharge+
Doom and Gloom+
Floor 29
Snecko (5 turns)

Steam Barrier
Aggregate
Go for the Eyes+Floor 30
Parasite and Fungi Beast (7 turns)


Aggregate
Claw+
Hyperbeam+Floor 31
Taskmaster (3 turns)



Compile Driver+
Streamline+
Steam Barrier
Liquid MemoriesFloor 33
The Collector (7 turns)

Meteor Strike+
Electrodynamics
Thunder Strike+Act 3
Floor 35
Three Shapes (7 turns)



Stack+
FTL+
ConsumeFloor 36
Darkling (5 turns)



Capacitor
Barrage+
Go for the Eyes+
Liquid MemoriesFloor 40
Giant Head (10 turns)

Auto-Shields
Hologram
Stack
Floor 44
Transient (6 turns)

Compile Driver+
Reprogram
Go for the Eyes+Floor 45
Four Shapes (9 turns)




Charge Battery
Rebound+
TURBOFloor 46
Darkling (3 turns)



TURBO+
Static Discharge+
DefragmentFloor 47
Reptomancer (8 turns)



Heatsinks+
Charge Battery
Self Repair+
Floor 48
Double Orb Walkers (4 turns)


Coolheaded
All for One+
Aggregate
Floor 50
Awakened One (11 turns)

Floor 51
Time Eater (41 turns)

Act 4
Floor 55
Shield and Spear (6 turns)


Streamline+
All for One+
Claw+
Floor 56
Corrupt Heart (10 turns)
