Act 1
Floor 1
Small Slimes (3 turns)


Claw
Chill
Ball Lightning
Weak PotionFloor 2
Louse (3 turns)


Cold Snap
Barrage
MelterFloor 4
Jaw Worm (2 turns)

Compile Driver
Streamline
Beam CellFloor 5
Exordium Wildlife (2 turns)


Sunder
Barrage
StackFloor 7
Gremlin Nob (3 turns)

Storm+
Go for the Eyes
Streamline
Skill PotionFloor 8
Exordium Thugs (3 turns)


Coolheaded
Rebound
FTLFloor 10
Swarm of Slimes (4 turns)





Fission
Go for the Eyes
TURBOFloor 11
Exordium Wildlife (4 turns)


Compile Driver
TURBO
StackFloor 12
Sentries (9 turns)



Loop+
Sweeping Beam
Recursion
Essence Of DarknessFloor 14
Large Slime (3 turns)

Go for the Eyes
Ball Lightning
ReboundFloor 16
The Guardian (15 turns)

Meteor Strike
Rainbow
All for One
Weak PotionAct 2
Floor 18
Chosen (3 turns)

Streamline
Rebound
Beam CellFloor 20
City Muggers (3 turns)


TURBO
Rebound+
Beam CellFloor 21
Masked Bandits Gang (5 turns)



Ball Lightning+
Chaos
TURBO
Floor 23
Book of Stabbing (5 turns)

Equilibrium+
Hyperbeam
Barrage+
Floor 25
Triple Cultists (7 turns)



Hologram+
Beam Cell
StackFloor 29
Snecko (4 turns)

White Noise
Coolheaded
Charge BatteryFloor 31
Taskmaster (4 turns)



Consume
Melter
Overclock
Floor 33
Bronze Automaton (9 turns)

Creative AI+
Reboot
AmplifyAct 3
Floor 35
Three Shapes (4 turns)



Self Repair+
Rebound
Capacitor+Floor 36
Darkling (3 turns)



Boot Sequence
Rebound
Sweeping BeamFloor 37
Spheric Guardian with Shapes (4 turns)



Defragment+
Storm+
Genetic Algorithm+Floor 39
Spire Growth (4 turns)

Loop+
Recursion
FusionFloor 41
Nemesis (4 turns)

Hello World+
Blizzard
Leap
Floor 45
Darkling (4 turns)



Go for the Eyes
Reprogram
TURBOFloor 46
Four Shapes (4 turns)




Coolheaded+
Claw
TURBOFloor 47
Giant Head (5 turns)

Skim
Beam Cell+
Doom and Gloom+
Floor 48
Spheric Guardian with Shapes (4 turns)



Coolheaded
Static Discharge+
Ball LightningFloor 50
Time Eater (11 turns)

Floor 51
Donu and Deca (10 turns)


Act 4
Floor 55
Shield and Spear (6 turns)

