Act 1
Floor 1
Cultist (4 turns)

Beam Cell
Sweeping Beam
Charge BatteryFloor 4
Small Slimes (2 turns)


Hologram
Overclock
RecursionFloor 5
Jaw Worm (4 turns)

Barrage
FTL
ChillFloor 7
Sentries (6 turns)



Go for the Eyes
Streamline
Barrage
Energy PotionFloor 10
Lagavulin (7 turns)

Cold Snap
Recursion
Steam Barrier
Swift PotionFloor 12
Exordium Thugs (3 turns)


Cold Snap
Steam Barrier
Leap
Colorless PotionFloor 13
Large Slime (3 turns)

Charge Battery
Hologram
FissionFloor 14
Looter (2 turns)

TURBO
Hologram
Ball LightningFloor 16
Hexaghost (8 turns)

Seek
Fission
Machine LearningAct 2
Floor 18
Shelled Parasite (4 turns)

Glacier
Stack
LeapFloor 19
Masked Bandits Gang (4 turns)



Biased Cognition
Claw
Cold Snap
Floor 22
Three Byrds (2 turns)



Heatsinks
TURBO
Recursion
Liquid BronzeFloor 24
Chosen and Cultist (7 turns)


Barrage+
Claw
Steam Barrier
Duplication PotionFloor 27
Taskmaster (4 turns)



Leap+
Stack
Reinforced Body
Swift PotionFloor 28
Snake Plant (3 turns)

Defragment+
Darkness
Compile DriverFloor 31
Centurion and Mystic (4 turns)


Heatsinks+
Genetic Algorithm
Sweeping BeamFloor 33
Bronze Automaton (8 turns)

Fission
Thunder Strike
RebootAct 3
Floor 35
Three Shapes (5 turns)



Steam Barrier
TURBO
Overclock
Steam Barrier
TURBO
OverclockFloor 40
Giant Head (11 turns)

Coolheaded+
Recursion
Rainbow
Floor 42
Reptomancer (4 turns)



Multi-Cast
Claw
Overclock
Floor 44
Nemesis (9 turns)

Cold Snap
Blizzard
Electrodynamics+
Floor 45
Darkling (2 turns)



Hologram+
Go for the Eyes
Reinforced BodyFloor 46
Giant Head (5 turns)

Ball Lightning
Recursion+
Streamline
Floor 47
Mind Bloom (7 turns)

White Noise+
Recursion+
Overclock+
Swift PotionFloor 48
Four Shapes (1 turns)




Consume
Beam Cell
Self Repair+Floor 50
Awakened One (17 turns)

Floor 51
Donu and Deca (12 turns)


Act 4
Floor 55
Shield and Spear (5 turns)


TURBO
Sweeping Beam+
Streamline
Floor 56
Corrupt Heart (10 turns)
