Act 1
Floor 1
Louse (4 turns)


Cold Snap
Leap
Double EnergyFloor 5
Small Slimes (2 turns)


Capacitor
Steam Barrier
Charge Battery
Fairy in a BottleFloor 6
Lagavulin (7 turns)

Cold Snap
Steam Barrier
Beam Cell
Potion Of CapacityFloor 8
Jaw Worm (3 turns)

Sunder
Stack
ReboundFloor 10
Swarm of Slimes (4 turns)





Hello World
Claw
Meteor StrikeFloor 13
Slaver (2 turns)

Chaos
Beam Cell
BarrageFloor 14
Sentries (6 turns)



Sweeping Beam
Aggregate
FTL
Floor 16
Slime Boss (9 turns)

Creative AI
Rainbow
FissionAct 2
Floor 18
Spheric Guardian (4 turns)

Sunder
Steam Barrier+
Beam CellFloor 22
City Muggers (3 turns)


Boot Sequence
Overclock
Steam BarrierFloor 25
Sentry and Spheric Guardian (6 turns)


Cold Snap
Ball Lightning
Beam Cell
Flex PotionFloor 27
Snake Plant (3 turns)

Chill
Go for the Eyes
Stack
Focus PotionFloor 29
Book of Stabbing (6 turns)

Leap
Sunder
Blizzard
Floor 30
Chosen and Cultist (8 turns)


TURBO
Beam Cell
Genetic Algorithm
Focus PotionFloor 31
Triple Cultists (5 turns)



Aggregate
Boot Sequence
ReboundFloor 33
Bronze Automaton (10 turns)

Seek
All for One
Machine LearningAct 3
Floor 35
Three Shapes (9 turns)



Sweeping Beam+
Cold Snap+
SkimFloor 39
Double Orb Walkers (7 turns)


Genetic Algorithm+
Tempest
White Noise
Floor 41
Reptomancer (11 turns)



Glacier
Auto-Shields
Streamline+
Speed PotionFloor 45
Darkling (8 turns)



Rip and Tear+
Leap+
Ball Lightning+
Duplication PotionFloor 46
Four Shapes (8 turns)




Rebound+
Barrage+
Bullseye+Floor 48
Spheric Guardian with Shapes (16 turns)



Cold Snap+
Self Repair
Scrape+Floor 50
Time Eater (18 turns)

Floor 51
Donu and Deca (10 turns)


Act 4
Floor 55
Shield and Spear (6 turns)

