Defeated by The Champ on floor 33(A20)23:59Score: 566
Act 1
Floor 1
Small Slimes (3 turns)


Picked:
Coolheaded
CoolheadedNot picked:
Rebound
Skim
Rebound
SkimFloor 3
Cultist (3 turns)

Picked:
Charge Battery
Charge BatteryNot picked:
Recursion
Leap
Recursion
LeapFloor 4
Louse (2 turns)


Picked:
Coolheaded
CoolheadedNot picked:
Ball Lightning
Rip and Tear
Ball Lightning
Rip and TearFloor 5
Large Slime (6 turns)

Picked:
Claw
ClawNot picked:
Reprogram
Leap
Reprogram
LeapFloor 7
Sentries (5 turns)



Picked:
Glacier
GlacierNot picked:
Rip and Tear
TURBO
Rip and Tear
TURBORelics obtained:
Emotion Chip

Floor 11
Lagavulin (8 turns)

Picked:
Go for the Eyes
Go for the EyesNot picked:
Melter
Sunder
Melter
SunderRelics obtained:
Gambling Chip

Floor 12
Exordium Wildlife (4 turns)


Picked:
Claw
ClawNot picked:
Sweeping Beam
Melter
Sweeping Beam
MelterPotions obtained:
Regen Potion
Regen PotionFloor 13
Gremlin Nob (3 turns)

Picked:
Reboot
RebootNot picked:
Recursion
Stack
Recursion
StackRelics obtained:
The Boot

Floor 16
Hexaghost (9 turns)

Picked:
Electrodynamics
ElectrodynamicsNot picked:
Biased Cognition
Core Surge
Biased Cognition
Core SurgeAct 2
Floor 18
Shelled Parasite (3 turns)

Picked:
Boot Sequence+
Boot Sequence+Not picked:
Leap
Glacier
Leap
GlacierFloor 24
Taskmaster (3 turns)



Picked:
Capacitor
CapacitorNot picked:
TURBO
Barrage
TURBO
BarrageRelics obtained:
Meal Ticket

Potions obtained:
Colorless Potion
Colorless PotionFloor 25
City Muggers (3 turns)


Picked: Skipped
Not picked:
Darkness
Ball Lightning
Double Energy
Darkness
Ball Lightning
Double EnergyFloor 29
Triple Cultists (3 turns)



Picked: Skipped
Not picked:
Chill
Streamline
Beam Cell
Chill
Streamline
Beam CellPotions obtained:
Essence Of Darkness
Essence Of DarknessFloor 31
Parasite and Fungi Beast (5 turns)


Picked:
Capacitor
CapacitorNot picked:
Go for the Eyes
Coolheaded
Go for the Eyes
CoolheadedFloor 33
The Champ (7 turns)
