Act 1
Floor 1
Louse (2 turns)


Claw
Darkness
Static Discharge
Liquid MemoriesFloor 2
Small Slimes (3 turns)


Sweeping Beam
Recursion
FusionFloor 3
Cultist (3 turns)

Sunder
Consume
Charge Battery
Liquid BronzeFloor 4
Large Slime (4 turns)

Sweeping Beam
Machine Learning
Static DischargeFloor 7
Exordium Wildlife (3 turns)


Go for the Eyes
Loop
Chaos
Fire PotionFloor 10
Sentries (5 turns)



Sweeping Beam
Darkness
Cold Snap
Sweeping Beam
Darkness
Cold Snap
Gambler's BrewFloor 13
Gremlin Nob (3 turns)

Buffer
Equilibrium
Multi-Cast
Floor 14
Swarm of Slimes (2 turns)





Beam Cell
Go for the Eyes
Cold SnapFloor 16
The Guardian (10 turns)

Rainbow
Multi-Cast
Thunder StrikeAct 2
Floor 18
City Muggers (3 turns)


Compile Driver
Barrage
Ball Lightning
Colorless PotionFloor 19
Spheric Guardian (3 turns)

Claw
Steam Barrier
TempestFloor 21
Snecko (5 turns)

Defragment
Hologram
Overclock
Skill PotionFloor 23
Taskmaster (3 turns)



Echo Form
Claw
Storm+
Floor 25
Book of Stabbing (3 turns)

Steam Barrier
Rip and Tear
Rebound
Floor 28
Chosen Flock (5 turns)


Steam Barrier
Beam Cell+
Go for the EyesFloor 29
Snake Plant (3 turns)

Leap
Sweeping Beam+
Rebound
Power PotionFloor 33
The Champ (7 turns)

Biased Cognition
Rainbow
Echo FormAct 3
Floor 35
Orb Walker (2 turns)

Stack+
Reprogram
HeatsinksFloor 36
Three Shapes (9 turns)



Hologram
FTL
ScrapeFloor 37
Jaw Worm Horde (6 turns)



Recursion
Tempest
Go for the Eyes
Skill PotionFloor 38
Spire Growth (5 turns)

Compile Driver
Self Repair+
Beam Cell+Floor 39
Spheric Guardian with Shapes (6 turns)



Defragment
Reinforced Body
Compile Driver
Colorless PotionFloor 41
Giant Head (8 turns)

Auto-Shields
Fission
Scrape
Cultist PotionFloor 44
Double Orb Walkers (4 turns)


Charge Battery+
Steam Barrier
Stack
Floor 45
Four Shapes (2 turns)



