Act 1
Floor 1
Small Slimes (4 turns)


Defragment
Steam Barrier
Cold SnapFloor 2
Louse (3 turns)


Hologram
Stack
Barrage
Potion Of CapacityFloor 4
Cultist (3 turns)

Leap
Heatsinks
Go for the EyesFloor 7
Gremlin Nob (4 turns)

Electrodynamics
FTL
Claw
Floor 10
Sentries (5 turns)



Chill
Double Energy
Force Field
Duplication PotionFloor 11
Exordium Wildlife (3 turns)


Coolheaded
Rebound
Beam CellFloor 12
Looter (3 turns)

White Noise
Fusion
Rip and TearFloor 14
Gremlin Nob (3 turns)

Glacier
Storm
Melter
Block PotionFloor 16
Slime Boss (6 turns)

Fission
Buffer
HyperbeamAct 2
Floor 18
Shelled Parasite (4 turns)

Hologram+
Stack
Hello World
Distilled ChaosFloor 21
Chosen (3 turns)

Streamline
Beam Cell+
Steam BarrierFloor 24
Taskmaster (2 turns)



Charge Battery
Beam Cell
Sweeping Beam
Floor 25
Snake Plant (4 turns)

Glacier
Steam Barrier
Claw
Skill PotionFloor 27
Centurion and Mystic (3 turns)


Chill
Leap
Go for the Eyes
Flex PotionFloor 29
Snecko (3 turns)

Consume
Stack
Reinforced BodyFloor 31
Gremlin Leader (5 turns)



Skim
Aggregate
Chill
Floor 33
Bronze Automaton (7 turns)

Biased Cognition
Buffer
All for OneAct 3
Floor 35
Orb Walker (3 turns)

Cold Snap
Consume
Sunder
Swift PotionFloor 36
Three Shapes (1 turns)



Reprogram
FTL
FusionFloor 38
Transient (6 turns)

Go for the Eyes
Beam Cell
Sweeping BeamFloor 39
Mind Bloom (4 turns)

Streamline
Coolheaded
Static Discharge+
Floor 41
Reptomancer (7 turns)



Streamline
Skim
Melter
Floor 42
Writhing Mass (5 turns)

Ball Lightning
Compile Driver
BarrageFloor 45
Giant Head (5 turns)

Amplify+
Streamline
Compile Driver
Floor 46
Spire Growth (4 turns)

Hologram+
Sunder
Recursion+Floor 48
Nemesis (3 turns)

TURBO+
Ball Lightning+
Go for the Eyes
Floor 50
Awakened One (11 turns)

Floor 51
Time Eater (12 turns)

Act 4
Floor 55
Shield and Spear (6 turns)


Loop+
Compile Driver+
Chaos+
Floor 56
Corrupt Heart (14 turns)
