Act 1
Floor 1
Cultist (2 turns)

Scrape
Chaos
Hologram
Fruit JuiceFloor 2
Jaw Worm (3 turns)

Glacier
Melter
Reinforced Body
Flex PotionFloor 4
Small Slimes (3 turns)


Ball Lightning
Reprogram
TURBO
Fear PotionFloor 6
Sentries (6 turns)



Sunder
Double Energy
Force Field
Essence of SteelFloor 8
Lagavulin (7 turns)

Boot Sequence
Thunder Strike
Streamline
Floor 10
Looter (2 turns)

Cold Snap
Stack
CoolheadedFloor 11
Gang of Gremlins (3 turns)




Cold Snap
Stack
Steam BarrierFloor 12
Exordium Wildlife (3 turns)


Biased Cognition
Beam Cell
Hologram
Distilled ChaosFloor 13
Sentries (4 turns)



Leap
Go for the Eyes
Ball Lightning
Floor 14
Looter (3 turns)

Go for the Eyes
Beam Cell
StackFloor 16
The Guardian (10 turns)

Echo Form
Buffer
Hyperbeam
Strength PotionAct 2
Floor 18
Spheric Guardian (3 turns)

TURBO+
Equilibrium
Static DischargeFloor 19
Masked Bandits Gang (5 turns)



Loop
Stack
Steam Barrier
Regen PotionFloor 21
Three Byrds (3 turns)



Compile Driver
Cold Snap
Steam BarrierFloor 22
Snecko (5 turns)

Doom and Gloom
Steam Barrier
White NoiseFloor 23
Gremlin Leader (6 turns)



Recursion
Go for the Eyes
Hyperbeam
Focus PotionFloor 27
Parasite and Fungi Beast (4 turns)


Charge Battery
Hello World
ClawFloor 29
Chosen and Cultist (5 turns)


Reprogram
Double Energy
Boot SequenceFloor 30
Centurion and Mystic (4 turns)


Sweeping Beam
Ball Lightning
Static DischargeFloor 31
Book of Stabbing (4 turns)

Machine Learning
Double Energy
Claw+
Potion Of CapacityFloor 33
Bronze Automaton (11 turns)

Creative AI
Echo Form
Reboot
Speed PotionAct 3
Floor 35
Three Shapes (2 turns)



Go for the Eyes
Auto-Shields
ReboundFloor 36
Orb Walker (2 turns)

TURBO
Claw
Charge BatteryFloor 38
Jaw Worm Horde (5 turns)



Recycle+
Compile Driver
Recursion
Essence of SteelFloor 42
Reptomancer (5 turns)


