Act 1
Floor 1
Louse (2 turns)


Streamline
White Noise
Claw
Explosive PotionFloor 2
Cultist (3 turns)

Ball Lightning
Boot Sequence
TempestFloor 3
Jaw Worm (3 turns)

Beam Cell
Rebound
Compile Driver
Power PotionFloor 5
Fungi Beast (2 turns)


Go for the Eyes
Capacitor
Beam CellFloor 6
Lagavulin (6 turns)

Defragment
FTL
Skim
Floor 8
Sentries (6 turns)



Electrodynamics
Heatsinks
Chaos
Floor 10
Gremlin Nob (3 turns)

Go for the Eyes
Rip and Tear
Reprogram
Stack
Strength PotionFloor 12
Slaver (3 turns)

Cold Snap
Capacitor
Streamline
Compile DriverFloor 13
Gang of Gremlins (4 turns)




Core Surge
Beam Cell
Cold Snap
SunderFloor 14
Fungi Beast (3 turns)


Coolheaded
Beam Cell
Tempest
Sweeping BeamFloor 16
Hexaghost (10 turns)

Seek
Fission
Reboot
Amplify
Blessing of the ForgeAct 2
Floor 18
Chosen (4 turns)

Steam Barrier
Tempest
White Noise
Hologram
Fire PotionFloor 20
Spheric Guardian (3 turns)

Recycle+
Stack
FTL
Go for the EyesFloor 22
Centurion and Mystic (4 turns)


Coolheaded
Rebound+
Heatsinks
StreamlineFloor 23
Gremlin Leader (6 turns)



Overclock
Rebound
Static Discharge
Coolheaded
Colorless PotionFloor 25
Taskmaster (6 turns)



Overclock
Static Discharge
Rip and Tear
Beam Cell
Floor 28
Snecko (5 turns)

Hologram
Sweeping Beam
Recycle
Ball Lightning
Liquid BronzeFloor 29
Triple Cultists (3 turns)



Skim
Hello World
Recursion
Reprogram+
Blessing of the ForgeFloor 30
Snake Plant (4 turns)

Reinforced Body
TURBO
Multi-Cast
Charge Battery
Speed PotionFloor 31
Sentry and Spheric Guardian (4 turns)


Stack+
Barrage
Hello World
Claw
Entropic BrewFloor 33
The Collector (8 turns)

Fission
All for One
Machine Learning
RainbowAct 3
Floor 35
Three Shapes (4 turns)



Cold Snap+
Ball Lightning
FTL+
ReboundFloor 38
Mind Bloom (5 turns)

Capacitor
Recursion
Compile Driver
Chaos+
Floor 39
Orb Walker (4 turns)

Coolheaded
Beam Cell
Rebound
StreamlineFloor 40
Nemesis (11 turns)

Glacier
Static Discharge+
Tempest+
Force Field
Floor 42
Giant Head (10 turns)

Hello World
Reprogram
Thunder Strike
Streamline
Floor 45
Transient (6 turns)

Stack
Go for the Eyes
Boot Sequence+
Beam Cell+Floor 46
Nemesis (9 turns)

Bullseye
Ball Lightning
Buffer
Rebound
Entropic BrewFloor 47
Spheric Guardian with Shapes (6 turns)



Double Energy
Beam Cell+
Coolheaded
Doom and GloomFloor 48
Spire Growth (5 turns)

Steam Barrier
Coolheaded+
Recursion+
HologramFloor 50
Time Eater (20 turns)

Floor 51
Awakened One (30 turns)

Act 4
Floor 55
Shield and Spear (14 turns)


Consume+
Double Energy
Chill
Rip and Tear+
Liquid MemoriesFloor 56
Corrupt Heart (3 turns)
