Defeated by Sentries on floor 13(A20)9:59Score: 194
Act 1
Floor 1
Small Slimes (3 turns)


Picked:
Streamline
StreamlineNot picked:
Charge Battery
Equilibrium
Charge Battery
EquilibriumFloor 2
Cultist (4 turns)

Picked:
Ball Lightning
Ball LightningNot picked:
Rebound
Charge Battery
Rebound
Charge BatteryFloor 3
Louse (2 turns)


Picked:
Coolheaded
CoolheadedNot picked:
Rebound
Multi-Cast
Rebound
Multi-CastPotions obtained:
Liquid Memories
Liquid MemoriesFloor 5
Exordium Thugs (4 turns)


Picked:
Boot Sequence
Boot SequenceNot picked:
Recursion
Beam Cell
Recursion
Beam CellFloor 6
Sentries (9 turns)



Picked:
Sweeping Beam
Sweeping BeamNot picked:
Streamline
Reprogram
Streamline
ReprogramRelics obtained:
Lantern

Floor 8
Large Slime (5 turns)

Picked:
Rip and Tear
Rip and TearNot picked:
Double Energy
Overclock
Double Energy
OverclockPotions obtained:
Fear Potion
Fear PotionFloor 11
Gremlin Nob (3 turns)

Picked:
Cold Snap
Cold SnapNot picked:
Coolheaded
Overclock
Coolheaded
OverclockRelics obtained:
Mummified Hand

Potions obtained:
Fruit Juice
Fruit JuiceFloor 12
Exordium Wildlife (4 turns)


Picked:
White Noise
White NoiseNot picked:
Hologram
Barrage
Hologram
BarrageFloor 13
Sentries (4 turns)


