Victory!(A19)1:25:47Score: 1464
0F

Upgrade a Card
1F
Louse (3 turns)


Picked:
Streamline
StreamlineNot picked:
Recycle
Cold Snap
Recycle
Cold SnapPotions obtained:
Explosive Potion
Explosive Potion2F
Cultist (2 turns)

Picked:
Overclock
OverclockNot picked:
Doom and Gloom
Consume
Doom and Gloom
ConsumePotions obtained:
Distilled Chaos
Distilled Chaos3F
Jaw Worm (2 turns)

Picked:
Leap
LeapNot picked:
Claw
Compile Driver
Claw
Compile Driver4F
Looter (3 turns)

Picked:
Cold Snap
Cold SnapNot picked:
Chaos
Hologram
Chaos
Hologram5F
Match and Keep!

Choice: 0 matches
6F
Gremlin Nob (3 turns)

Picked:
Go for the Eyes
Go for the EyesNot picked:
Double Energy
Reprogram
Double Energy
ReprogramRelics obtained:
Shuriken

7F
Smith

Cards upgraded:
Streamline+
Streamline+8F
Exordium Wildlife (2 turns)


Picked:
Compile Driver
Compile DriverNot picked:
Streamline
Rebound
Streamline
Rebound9F

Relics obtained:
Pantograph

10F
Smith

Cards upgraded:
Overclock+
Overclock+11F

Cards purchased:
Coolheaded
CoolheadedRelics obtained:
Clockwork Souvenir

Potions obtained:
Block Potion
Block Potion12F
Lagavulin (7 turns)

Picked:
Steam Barrier
Steam BarrierNot picked:
Claw
Charge Battery
Claw
Charge BatteryRelics obtained:
Gambling Chip

13F
Gang of Gremlins (3 turns)




Picked: Skipped
Not picked:
White Noise
Chaos
Tempest
White Noise
Chaos
Tempest14F
Fungi Beast (3 turns)


Picked:
Streamline
StreamlineNot picked:
Coolheaded
Loop
Coolheaded
Loop15F
Smith

Cards upgraded:
Streamline+
Streamline+16F
32 / 71 (-1)156 (+77)-26Slime Boss (10 turns)

Picked:
Biased Cognition
Biased CognitionNot picked:
Multi-Cast
Fission
Multi-Cast
FissionPotions obtained:
Fire Potion
Fire Potion17F
61 / 71 (+29)156
Picked:
Nuclear Battery

Not picked:
Tiny House
Runic Pyramid







