Act 1
Floor 1
Cultist (3 turns)

Charge Battery
Rebound
RecursionFloor 2
Jaw Worm (3 turns)

FTL
Darkness
ReboundFloor 3
Small Slimes (3 turns)


Genetic Algorithm
Compile Driver
RecursionFloor 4
Exordium Wildlife (3 turns)


Streamline
Consume
Compile Driver
Liquid BronzeFloor 5
Louse (3 turns)



Sunder
Amplify
Equilibrium
Gambler's BrewFloor 7
Sentries (6 turns)



Steam Barrier
Chaos
Rebound
Block PotionFloor 10
Slaver (2 turns)

Steam Barrier
Charge Battery
ReprogramFloor 11
Large Slime (6 turns)

Streamline+
Steam Barrier
Sweeping Beam+
Duplication PotionFloor 14
Lagavulin (4 turns)

Skim
Rebound+
Sweeping Beam+
Weak PotionFloor 16
The Guardian (11 turns)

Core Surge+
Reboot
Echo Form
Energy PotionAct 2
Floor 18
Three Byrds (4 turns)



Rebound+
Go for the Eyes+
Hello WorldFloor 19
Shelled Parasite (4 turns)

Recursion
Streamline+
Hello WorldFloor 20
Snake Plant (3 turns)

Recycle
Charge Battery
Self Repair+
Cultist PotionFloor 24
Gremlin Leader (5 turns)



Compile Driver+
Leap
Storm
Floor 27
Taskmaster (3 turns)



Ball Lightning+
Stack
TURBO
Swift PotionFloor 28
Centurion and Mystic (2 turns)


Defragment
Stack
All for One+Floor 29
Snecko (3 turns)

Cold Snap+
Storm
Static Discharge
Block PotionFloor 33
The Collector (7 turns)

Electrodynamics
All for One+
Core Surge+
Block PotionAct 3
Floor 35
Darkling (3 turns)



Compile Driver+
Barrage+
Sweeping Beam+Floor 37
Three Shapes (2 turns)



Chaos
Beam Cell+
StackFloor 38
The Maw (8 turns)

Beam Cell+
Go for the Eyes+
RecursionFloor 39
Darkling (4 turns)



Streamline+
Darkness+
CapacitorFloor 41
Reptomancer (5 turns)



Genetic Algorithm+
Aggregate
Beam Cell+
Floor 45
Spheric Guardian with Shapes (3 turns)



Chill
White Noise
Ball Lightning+Floor 48
Giant Head (8 turns)

Electrodynamics
Beam Cell+
Fusion
Block PotionFloor 50
Donu and Deca (6 turns)

