Act 1
Floor 1
Small Slimes (1 turns)


Ball Lightning
Hologram
Double EnergyFloor 3
Jaw Worm (1 turns)

Coolheaded
TURBO
Compile DriverFloor 6
Sentries (1 turns)



Sunder
Hologram
Claw
Floor 7
Cultist (3 turns)

Sunder
Hologram
CapacitorFloor 8
Exordium Wildlife (4 turns)


Glacier
Compile Driver
StackFloor 11
Looter (2 turns)

Genetic Algorithm
Charge Battery
Barrage+Floor 12
Gremlin Nob (5 turns)

Beam Cell+
Meteor Strike+
Coolheaded
Floor 13
Slaver (2 turns)

Rip and Tear+
Sweeping Beam+
Rebound+Floor 14
Exordium Wildlife (1 turns)


Rip and Tear+
Rebound+
Leap
Swift PotionFloor 16
Slime Boss (6 turns)

Echo Form
Meteor Strike+
Thunder Strike+Act 2
Floor 18
Spheric Guardian (2 turns)

Boot Sequence+
Recursion
Steam BarrierFloor 19
Shelled Parasite (4 turns)

Compile Driver+
Hologram
Beam Cell+Floor 22
Snecko (3 turns)

Barrage+
Go for the Eyes+
Ball Lightning+Floor 24
Book of Stabbing (5 turns)

Go for the Eyes+
Compile Driver+
Cold Snap+
Floor 27
Triple Cultists (5 turns)



Recursion
Beam Cell+
Rebound+Floor 29
Chosen Flock (4 turns)


Coolheaded
Boot Sequence
Blizzard+Floor 30
Gremlin Leader (6 turns)



Machine Learning
TURBO
Heatsinks
Floor 31
Parasite and Fungi Beast (2 turns)


Ball Lightning+
Charge Battery
AggregateFloor 33
The Champ (10 turns)

Biased Cognition
Electrodynamics
BufferAct 3
Floor 35
Orb Walker (3 turns)

Rebound+
Streamline+
StackFloor 37
Double Orb Walkers (6 turns)



Floor 38
Darkling (4 turns)



Static Discharge+
Charge Battery
Compile Driver+
Ancient PotionFloor 39
Transient (5 turns)

Boot Sequence
Cold Snap+
Compile Driver+
Boot Sequence
Cold Snap+
Compile Driver+Floor 40
Giant Head (8 turns)

Recursion
Bullseye+
Static Discharge
Floor 47
Four Shapes (6 turns)




Charge Battery
Compile Driver+
Double EnergyFloor 48
Reptomancer (4 turns)



Recycle+
Darkness
Leap
Floor 50
Awakened One (11 turns)

Act 4
Floor 54
Shield and Spear (9 turns)


Skim
Equilibrium
White Noise
Floor 55
Corrupt Heart (2 turns)
