Act 1
Floor 1
Small Slimes (4 turns)


Streamline
Recycle
LeapFloor 2
Jaw Worm (2 turns)

Chill
Melter
ReboundFloor 3
Cultist (3 turns)

Ball Lightning
Consume
Charge BatteryFloor 7
Gremlin Nob (3 turns)

Tempest
Reprogram
Sweeping Beam
Floor 10
Slaver (2 turns)

Steam Barrier
Scrape
Go for the EyesFloor 13
Swarm of Slimes (3 turns)





Glacier
Recursion
Beam CellFloor 14
Looter (3 turns)

TURBO
Rainbow
RecursionFloor 16
The Guardian (9 turns)

Fission
All for One
Meteor StrikeAct 2
Floor 18
Three Byrds (4 turns)



Ball Lightning+
TURBO+
ScrapeFloor 19
Chosen (3 turns)

Coolheaded
Genetic Algorithm
FusionFloor 22
Snecko (6 turns)

Recursion
Beam Cell
Force Field
Recursion
Beam Cell
Force FieldFloor 24
Taskmaster (7 turns)



Bullseye
Boot Sequence
Multi-Cast
Floor 25
Snake Plant (3 turns)

Cold Snap
Compile Driver
ChaosFloor 27
Book of Stabbing (4 turns)

Ball Lightning
Cold Snap+
Loop
Floor 28
Centurion and Mystic (5 turns)


Rebound
TURBO
StormFloor 31
Snecko (5 turns)

Go for the Eyes
Capacitor
Skim+Floor 33
Bronze Automaton (15 turns)

Echo Form
Meteor Strike
Core SurgeAct 3
Floor 35
Darkling (5 turns)



Streamline
Bullseye
Leap+Floor 37
Orb Walker (3 turns)

Barrage
Sunder
HologramFloor 41
Nemesis (7 turns)

Core Surge
Rebound+
Reprogram
Floor 42
Jaw Worm Horde (5 turns)



Coolheaded
Beam Cell
Cold SnapFloor 44
Transient (6 turns)

Defragment
Coolheaded
StreamlineFloor 46
Darkling (6 turns)



Coolheaded
Echo Form
Compile Driver+Floor 48
Giant Head (9 turns)

Charge Battery
Hologram+
Compile Driver
Floor 50
Donu and Deca (18 turns)


Floor 51
Time Eater (11 turns)

Act 4
Floor 55
Shield and Spear (9 turns)


Chaos+
Meteor Strike
FTL+
Floor 56
Corrupt Heart (11 turns)
