Act 1
Floor 1
Cultist (3 turns)

Melter
TURBO
SkimFloor 2
Small Slimes (4 turns)


Cold Snap
Skim
FTL
Energy PotionFloor 3
Jaw Worm (3 turns)

Reinforced Body
Static Discharge
White Noise
Potion Of CapacityFloor 4
Looter (4 turns)

Compile Driver
Barrage
Stack
Fairy in a BottleFloor 7
Gang of Gremlins (4 turns)




Rip and Tear
Capacitor
StackFloor 10
Sentries (7 turns)



Compile Driver
Machine Learning
Blizzard
Floor 11
Large Slime (5 turns)

Recursion
Barrage
Darkness
Energy PotionFloor 12
Slaver (1 turns)

Coolheaded
Sunder
RecycleFloor 13
Slaver (3 turns)

Glacier
Sweeping Beam
Compile DriverFloor 14
Lagavulin (6 turns)

Machine Learning
Hyperbeam
Glacier
Cultist PotionFloor 16
The Guardian (9 turns)

Fission
Creative AI
Machine LearningAct 2
Floor 18
City Muggers (4 turns)


Doom and Gloom+
Streamline
TURBO
Cultist PotionFloor 19
Masked Bandits Gang (3 turns)




Floor 20
Shelled Parasite (4 turns)

Hologram
Beam Cell
Reinforced BodyFloor 24
Gremlin Leader (4 turns)



TURBO
Reinforced Body
Recursion
Floor 25
Chosen and Cultist (3 turns)


White Noise
Chaos
Static Discharge
Ball Lightning
Rebound
AmplifyFloor 28
Snecko (4 turns)

Self Repair+
Compile Driver
Streamline
Ball Lightning
Skim
RecursionFloor 30
Snake Plant (2 turns)

Compile Driver
Coolheaded
Scrape
TURBO+
Barrage
Cold Snap+Floor 31
Book of Stabbing (4 turns)

Core Surge
Coolheaded
Ball Lightning
Floor 33
The Collector (7 turns)

Act 3
Floor 35
Orb Walker (3 turns)

Tempest
Equilibrium
Go for the Eyes+
Coolheaded
Static Discharge
Cold Snap
Flex PotionFloor 36
Darkling (7 turns)



TURBO
Stack+
Beam Cell
Barrage
Capacitor
Genetic Algorithm
Colorless PotionFloor 37
Mind Bloom (6 turns)


Floor 39
Jaw Worm Horde (4 turns)



Electrodynamics
Claw
Steam Barrier
Cold Snap
Steam Barrier+
Charge BatteryFloor 42
Reptomancer (5 turns)



Reboot
All for One
Go for the Eyes
Floor 48
Four Shapes (2 turns)




Boot Sequence
Charge Battery
Rebound
Sweeping Beam
Sunder
Charge BatteryFloor 50
Awakened One (14 turns)
