Act 1
Floor 1
Cultist (3 turns)

Coolheaded
Darkness
Auto-Shields
Speed PotionFloor 2
Louse (3 turns)


Cold Snap
Chaos
LoopFloor 3
Jaw Worm (4 turns)

Ball Lightning
Stack
HologramFloor 4
Exordium Thugs (4 turns)


Ball Lightning
Claw
Beam Cell
Weak PotionFloor 7
Gremlin Nob (4 turns)

Go for the Eyes
Barrage
Capacitor
Floor 11
Looter (2 turns)

Go for the Eyes
Double Energy
TURBO
TURBO
Go for the Eyes
Double EnergyFloor 12
Fungi Beast (3 turns)


Bullseye
Reinforced Body
SunderFloor 14
Sentries (5 turns)



Leap
Overclock
Thunder Strike
Floor 16
Hexaghost (8 turns)

Biased Cognition
Meteor Strike
RainbowAct 2
Floor 18
City Muggers (2 turns)


TURBO
Charge Battery
StackFloor 20
Spheric Guardian (3 turns)

Reinforced Body
Beam Cell
Go for the EyesFloor 22
Centurion and Mystic (4 turns)


Storm
Sweeping Beam
TURBO
Distilled ChaosFloor 24
Snecko (4 turns)

Steam Barrier
Melter
SunderFloor 25
Book of Stabbing (5 turns)

Leap
Reinforced Body
Sunder
Floor 27
Gremlin Leader (4 turns)



Overclock+
TURBO
Auto-Shields
Floor 29
Chosen and Cultist (5 turns)


White Noise+
Amplify
Streamline
FTL+
Compile Driver
Recursion
Energy PotionFloor 31
Book of Stabbing (4 turns)

Sweeping Beam
Force Field
Go for the Eyes
Floor 33
The Champ (7 turns)

Core Surge
Multi-Cast
Thunder Strike
Skill PotionAct 3
Floor 35
Orb Walker (2 turns)

Leap+
Cold Snap
Charge Battery
Rip and Tear+
Aggregate
Barrage+Floor 36
Darkling (2 turns)



Sweeping Beam
Chill
Recursion
Coolheaded+
TURBO+
Recursion
Blessing of the ForgeFloor 38
The Maw (4 turns)

Ball Lightning+
Stack+
Heatsinks
Go for the Eyes
TURBO
Doom and Gloom+Floor 40
Reptomancer (3 turns)



White Noise
Fission
Scrape
Floor 42
Jaw Worm Horde (2 turns)



Coolheaded+
Charge Battery+
Sweeping Beam
Recursion+
Beam Cell+
Consume+Floor 47
Double Orb Walkers (4 turns)



Floor 48
Writhing Mass (2 turns)

Glacier
Equilibrium
Claw
Beam Cell
Leap
BullseyeFloor 50
Time Eater (3 turns)
