Act 1
Floor 1
Jaw Worm (4 turns)

Defragment
Sweeping Beam
ReboundFloor 2
Small Slimes (3 turns)


Equilibrium
Charge Battery
LoopFloor 7
Lagavulin (7 turns)

Machine Learning
Charge Battery
Leap
Fire PotionFloor 11
Sentries (4 turns)



Recycle
Steam Barrier
Recursion
Floor 12
Louse (1 turns)


Streamline
Charge Battery
StackFloor 13
Exordium Wildlife (3 turns)


Charge Battery
Stack
White Noise
Attack PotionFloor 14
Louse (2 turns)



Steam Barrier
All for One
Compile DriverFloor 16
The Guardian (8 turns)

Electrodynamics
Buffer
HyperbeamAct 2
Floor 18
City Muggers (2 turns)


Reprogram
Claw
Rebound
Colorless PotionFloor 19
Three Byrds (2 turns)



Self Repair
Steam Barrier+
HologramFloor 23
Book of Stabbing (5 turns)

Chill
Static Discharge
Chaos
Floor 24
Sentry and Spheric Guardian (4 turns)


Steam Barrier
Hologram
BarrageFloor 27
Gremlin Leader (6 turns)



Coolheaded+
Leap
Hologram
Floor 29
Book of Stabbing (5 turns)

Skim
Fusion
Double Energy
Ancient PotionFloor 31
Triple Cultists (3 turns)



Charge Battery+
Equilibrium
Aggregate
Potion Of CapacityFloor 33
The Champ (19 turns)

Core Surge
Amplify
Creative AI
Colorless PotionAct 3
Floor 35
Three Shapes (4 turns)



Sweeping Beam
Steam Barrier+
Streamline
Block PotionFloor 38
Orb Walker (3 turns)

Coolheaded
Leap
Rebound+
Skill PotionFloor 39
Jaw Worm Horde (4 turns)



Recursion
Steam Barrier
ChaosFloor 41
Reptomancer (6 turns)



Thunder Strike
Barrage+
Streamline
Gambler's BrewFloor 44
Transient (6 turns)

Fusion
Leap+
White Noise
Fusion
Leap+
White Noise
Fairy in a BottleFloor 45
The Maw (8 turns)

Darkness
Equilibrium+
Ball Lightning+Floor 47
Spheric Guardian with Shapes (7 turns)



Reboot
Recursion
Barrage
Weak PotionFloor 48
Double Orb Walkers (4 turns)


Go for the Eyes+
Charge Battery
Scrape
Liquid MemoriesFloor 50
Time Eater (16 turns)

Floor 51
Awakened One (26 turns)

Act 4
Floor 55
Shield and Spear (9 turns)


Amplify
Chaos
Cold Snap
Focus PotionFloor 56
Corrupt Heart (6 turns)
