Act 1
Floor 1
Louse (2 turns)


Genetic Algorithm
Beam Cell
BullseyeFloor 2
Small Slimes (3 turns)


Doom and Gloom
Overclock
ReboundFloor 5
Cultist (4 turns)

Compile Driver
Recursion
Fusion
Colorless PotionFloor 6
Swarm of Slimes (3 turns)





Consume
Creative AI
Steam BarrierFloor 8
Gremlin Nob (4 turns)

Charge Battery
Double Energy
Beam Cell
Essence Of DarknessFloor 11
Fungi Beast (3 turns)


Chill
Go for the Eyes
Beam Cell
Explosive PotionFloor 14
Exordium Thugs (4 turns)


Cold Snap
FTL
Force FieldFloor 16
The Guardian (8 turns)

Biased Cognition
Meteor Strike
ElectrodynamicsAct 2
Floor 18
Spheric Guardian (5 turns)

Steam Barrier
Sweeping Beam
Ball LightningFloor 20
Three Byrds (4 turns)



Darkness+
Consume
FissionFloor 23
Gremlin Leader (6 turns)



Core Surge
Streamline
FTL
Floor 25
Book of Stabbing (3 turns)

Tempest
Static Discharge
Go for the Eyes
Blessing of the ForgeFloor 27
Chosen and Cultist (4 turns)


Go for the Eyes
Melter
CoolheadedFloor 30
Gremlin Leader (6 turns)



Recursion
FTL
Heatsinks
Power PotionFloor 31
Snake Plant (3 turns)

Hologram
Leap
StreamlineFloor 33
The Collector (8 turns)

Multi-Cast
Biased Cognition
Amplify
Weak PotionAct 3
Floor 35
Darkling (4 turns)



Equilibrium+
Leap+
ClawFloor 38
Three Shapes (11 turns)



Compile Driver+
Ball Lightning
Self RepairFloor 40
Nemesis (11 turns)

Melter
Chaos
Reboot
Liquid MemoriesFloor 41
Jaw Worm Horde (9 turns)



Go for the Eyes
Streamline
ReboundFloor 42
Reptomancer (11 turns)



Cold Snap
Rebound
Loop
Swift PotionFloor 46
Giant Head (11 turns)

Fission
Beam Cell
Hello World+
Floor 47
Spire Growth (10 turns)

Sweeping Beam
Barrage
Go for the EyesFloor 48
Writhing Mass (10 turns)

Stack
Sweeping Beam
Charge Battery+Floor 50
Awakened One (16 turns)

Floor 51
Time Eater (16 turns)

Act 4
Floor 55
Shield and Spear (11 turns)


Equilibrium
Capacitor+
Sweeping Beam+
Fire PotionFloor 56
Corrupt Heart (14 turns)
