Act 1
Floor 1
Louse (2 turns)


Defragment
Claw
Stack
Explosive PotionFloor 4
Small Slimes (2 turns)


Sweeping Beam
Barrage
StreamlineFloor 5
Jaw Worm (3 turns)

Boot Sequence
Skim
White Noise
Flex PotionFloor 7
Lagavulin (7 turns)

Go for the Eyes
Capacitor
Steam Barrier
Floor 10
Exordium Wildlife (2 turns)


FTL
Sweeping Beam
Go for the EyesFloor 11
Gremlin Nob (3 turns)

Hello World
Chill
Static Discharge
Floor 12
Slaver (2 turns)

Hologram
Loop
Charge Battery
Entropic BrewFloor 13
Looter (3 turns)

Steam Barrier
White Noise
StreamlineFloor 16
Slime Boss (6 turns)

Electrodynamics
Reboot
Core Surge
Weak PotionAct 2
Floor 18
Chosen (4 turns)

Barrage
Scrape
ReprogramFloor 25
Three Byrds (5 turns)



Coolheaded
Hologram
EquilibriumFloor 27
Snake Plant (5 turns)

Glacier
Consume
Compile DriverFloor 29
Chosen Flock (6 turns)


Defragment
Compile Driver
StreamlineFloor 30
Centurion and Mystic (4 turns)


Recycle
Double Energy
Streamline+
Colorless PotionFloor 31
Chosen and Cultist (10 turns)


Glacier+
Compile Driver
CoolheadedFloor 33
The Collector (12 turns)

Reboot
Machine Learning
Rainbow
Focus PotionAct 3
Floor 35
Three Shapes (5 turns)



Auto-Shields
Rebound
Claw
Auto-Shields
Rebound
ClawFloor 37
Orb Walker (3 turns)

Capacitor
Darkness
Hello WorldFloor 38
Spire Growth (8 turns)

Genetic Algorithm
Rebound
BullseyeFloor 39
Transient (6 turns)

Claw+
Chaos
Double EnergyFloor 42
The Maw (8 turns)

Coolheaded
Reboot
Ball Lightning+Floor 44
Giant Head (12 turns)

Fusion
Leap+
Self Repair
Floor 45
Jaw Worm Horde (6 turns)



Streamline
Bullseye
ConsumeFloor 46
Nemesis (11 turns)

FTL
Boot Sequence
Go for the Eyes
FTL
Boot Sequence
Go for the Eyes
Fire PotionFloor 48
Writhing Mass (15 turns)

Loop
Charge Battery
TURBOFloor 50
Time Eater (81 turns)

Floor 51
Awakened One (44 turns)

Act 4
Floor 55
Shield and Spear (2 turns)

