Act 1
Floor 1
Cultist (4 turns)

Sweeping Beam
Aggregate
Barrage
Potion Of CapacityFloor 2
Jaw Worm (4 turns)

Ball Lightning
Sweeping Beam
StackFloor 3
Louse (2 turns)


Scrape
Consume
Heatsinks
Focus PotionFloor 4
Large Slime (5 turns)

Coolheaded
Darkness
StreamlineFloor 5
Slaver (3 turns)

Cold Snap
Charge Battery
ReprogramFloor 7
Fungi Beast (4 turns)



Double Energy
Hologram
Rip and Tear
Floor 11
Louse (3 turns)



Ball Lightning
Sunder
Hello WorldFloor 13
Sentries (4 turns)



Darkness
Hello World
Stack
Focus PotionFloor 14
Gang of Gremlins (2 turns)




Buffer
Barrage
Go for the EyesFloor 16
Hexaghost (6 turns)

Electrodynamics
Hyperbeam
Core SurgeAct 2
Floor 18
City Muggers (2 turns)


Glacier
Defragment
HologramFloor 21
Chosen (3 turns)

Static Discharge
Leap
Charge BatteryFloor 23
Book of Stabbing (5 turns)

Cold Snap
Recursion
Chaos
Fire PotionFloor 25
Gremlin Leader (5 turns)



Recursion+
White Noise
Cold Snap
Strength PotionFloor 29
Taskmaster (2 turns)



Self Repair
Streamline+
Ball Lightning
Floor 31
Triple Cultists (4 turns)



Hologram+
Sweeping Beam
ScrapeFloor 33
Bronze Automaton (6 turns)

Echo Form
Reboot
Core Surge
Blessing of the ForgeAct 3
Floor 35
Orb Walker (4 turns)

Charge Battery
Hologram
MelterFloor 37
Darkling (4 turns)



Coolheaded
Beam Cell+
SunderFloor 38
Double Orb Walkers (4 turns)



Regen PotionFloor 41
Transient (6 turns)

Capacitor
Stack+
RecursionFloor 42
Writhing Mass (9 turns)

Genetic Algorithm+
Claw
Aggregate+
Ancient PotionFloor 45
Nemesis (11 turns)

Creative AI
Glacier+
Leap+
Floor 46
The Maw (9 turns)

Beam Cell
White Noise
Leap
Energy PotionFloor 47
Giant Head (9 turns)

Skim
Rebound
Steam Barrier
Floor 48
Spire Growth (7 turns)

Heatsinks+
Sunder
Bullseye
RecursionFloor 50
Donu and Deca (15 turns)


Floor 51
Awakened One (11 turns)

Act 4
Floor 55
Shield and Spear (5 turns)


Loop
Rebound
Sunder
Barrage+
Fire PotionFloor 56
Corrupt Heart (8 turns)
