Act 1
Floor 1
Small Slimes (3 turns)


Charge Battery
Double Energy
TURBO
Weak PotionFloor 2
Jaw Worm (3 turns)

Coolheaded
Recursion
Beam Cell
Ancient PotionFloor 3
Louse (3 turns)


Doom and Gloom
Ball Lightning
HeatsinksFloor 6
Looter (3 turns)

Defragment
Heatsinks
Leap
Fear PotionFloor 7
Lagavulin (7 turns)

Reinforced Body
Hello World
Rebound
Floor 10
Large Slime (6 turns)

Go for the Eyes
Beam Cell
EquilibriumFloor 11
Fungi Beast (4 turns)



Equilibrium
Aggregate
Leap
Floor 13
Gremlin Nob (4 turns)

Rainbow
Heatsinks
Reprogram
Liquid MemoriesFloor 14
Gremlin Nob (4 turns)

Floor 16
Hexaghost (9 turns)

Biased Cognition
Core Surge
Meteor StrikeAct 2
Floor 18
Spheric Guardian (4 turns)

Coolheaded+
Sweeping Beam
Hologram+Floor 20
Three Byrds (4 turns)



Self Repair+
Melter
BlizzardFloor 22
Chosen and Cultist (5 turns)


Aggregate+
Beam Cell
BullseyeFloor 23
Book of Stabbing (6 turns)

Genetic Algorithm+
Stack+
Rip and Tear
Floor 25
Gremlin Leader (7 turns)



Charge Battery+
Boot Sequence+
Fusion+
Floor 29
Triple Cultists (5 turns)



Hologram+
Leap+
ClawFloor 33
The Champ (11 turns)

Echo Form
Amplify+
Biased CognitionAct 3
Floor 35
Orb Walker (3 turns)

White Noise+
Rip and Tear
ReboundFloor 39
Three Shapes (3 turns)



Cold Snap
Force Field+
ReboundFloor 41
Spheric Guardian with Shapes (6 turns)



Stack+
Go for the Eyes
Sweeping Beam+Floor 42
Reptomancer (5 turns)



Skim+
Glacier+
Rebound+
Floor 45
Mind Bloom (7 turns)

Capacitor+
Streamline
Sweeping Beam
Floor 46
Nemesis (9 turns)

Beam Cell
Ball Lightning
FTL
Floor 50
Time Eater (26 turns)

Floor 51
Donu and Deca (8 turns)


Act 4
Floor 55
Shield and Spear (9 turns)


Consume+
Static Discharge
FTL
Floor 56
Corrupt Heart (13 turns)
