Act 1
Floor 1
Louse (2 turns)


Cold Snap
Sweeping Beam
LoopFloor 2
Cultist (3 turns)

Coolheaded
Boot Sequence
Recycle
Fire PotionFloor 3
Small Slimes (2 turns)


Go for the Eyes
Coolheaded
Rebound
Liquid MemoriesFloor 7
Lagavulin (5 turns)

Echo Form
Recursion
Auto-Shields
Floor 10
Sentries (9 turns)



Doom and Gloom
Fusion
Rip and Tear
Floor 11
Looter (3 turns)

Equilibrium
Hologram
ReboundFloor 13
Slaver (3 turns)

Ball Lightning
Rebound
Steam Barrier
Skill PotionFloor 14
Louse (2 turns)



Glacier
Sweeping Beam
Streamline
Weak PotionFloor 16
The Guardian (10 turns)

Reboot
Meteor Strike
BufferAct 2
Floor 18
City Muggers (3 turns)


Compile Driver
Rebound
Steam BarrierFloor 20
Three Byrds (2 turns)



Cold Snap
Beam Cell+
Rebound
Block PotionFloor 21
Chosen and Cultist (5 turns)


Charge Battery
Claw
Ball LightningFloor 22
Sentry and Spheric Guardian (4 turns)


Reboot
Charge Battery
Sweeping BeamFloor 23
Gremlin Leader (6 turns)



FTL
Barrage
Leap
Skill PotionFloor 29
Book of Stabbing (6 turns)

All for One
Streamline
Genetic Algorithm
Floor 30
Snake Plant (3 turns)

Recursion+
Go for the Eyes
Fusion
Fairy in a BottleFloor 31
Taskmaster (3 turns)



Claw+
Creative AI
Stack+
Floor 33
The Champ (10 turns)

Biased Cognition
Hyperbeam
Amplify
Skill PotionAct 3
Floor 35
Orb Walker (2 turns)

Claw
Cold Snap
Steam BarrierFloor 37
Three Shapes (3 turns)



Streamline
Auto-Shields
Reprogram+Floor 39
Double Orb Walkers (5 turns)


Go for the Eyes+
Recursion+
Fusion+
Floor 41
Reptomancer (5 turns)



Sunder+
Aggregate
Loop+
Floor 45
Writhing Mass (6 turns)

Go for the Eyes+
Boot Sequence
Sunder+
Hologram
Recursion
BullseyeFloor 46
Four Shapes (3 turns)




Skim
Go for the Eyes
Stack+
Rebound
Cold Snap
Stack+Floor 47
Nemesis (5 turns)

Barrage
Loop
Sweeping Beam
Floor 48
Spire Growth (3 turns)

Claw+
Barrage
Cold Snap+
Rip and Tear
Leap+
Sweeping BeamFloor 50
Awakened One (10 turns)
