Act 1
Floor 1
Cultist (3 turns)

Coolheaded
Stack
DarknessFloor 3
Small Slimes (6 turns)


Claw
Rebound
Hello World
Swift PotionFloor 5
Jaw Worm (5 turns)

Scrape
Ball Lightning
ChaosFloor 6
Sentries (8 turns)



Hologram
Fusion
Chill
Swift PotionFloor 8
Gremlin Nob (4 turns)

Rebound
Sweeping Beam
White Noise
Fairy in a BottleFloor 11
Exordium Thugs (2 turns)


Claw
Go for the Eyes
ReprogramFloor 12
Large Slime (3 turns)

Claw
Barrage
BufferFloor 13
Louse (3 turns)



Leap
Boot Sequence
Ball Lightning
Swift PotionFloor 14
Exordium Thugs (3 turns)


Claw
Auto-Shields
Boot Sequence
Block PotionFloor 16
Slime Boss (6 turns)

Seek
Electrodynamics
FissionAct 2
Floor 18
Chosen (4 turns)

Skim
Ball Lightning
Steam Barrier
Cultist PotionFloor 22
Shelled Parasite (4 turns)

Reprogram+
Compile Driver
Cold Snap+Floor 23
Book of Stabbing (3 turns)

Reboot
Aggregate
Ball Lightning
Floor 25
Snake Plant (2 turns)

Claw
Steam Barrier
Genetic Algorithm+
Block PotionFloor 27
Gremlin Leader (3 turns)



Claw
Go for the Eyes
Static Discharge
Explosive PotionFloor 29
Book of Stabbing (2 turns)

Rebound
Steam Barrier+
Tempest
Floor 30
Chosen and Cultist (2 turns)


Claw
Sweeping Beam
Hello World
Potion Of CapacityFloor 31
Taskmaster (1 turns)



Recursion+
Rainbow
Loop
Regen PotionFloor 33
Bronze Automaton (5 turns)

Reboot
Machine Learning
ElectrodynamicsAct 3
Floor 35
Three Shapes (1 turns)



Beam Cell
Leap+
Go for the Eyes
Chaos+
Tempest+
BullseyeFloor 36
Orb Walker (1 turns)

White Noise+
Equilibrium+
Chaos+
Steam Barrier
Barrage+
LeapFloor 37
Spire Growth (2 turns)

Self Repair
Charge Battery
Hello World+
Beam Cell
Streamline+
Electrodynamics
Strength PotionFloor 39
Jaw Worm Horde (1 turns)



Coolheaded
Ball Lightning
Compile Driver
Consume+
Barrage
DarknessFloor 41
Darkling (1 turns)



Beam Cell+
Storm
Melter+
Hologram+
Coolheaded
LeapFloor 42
Giant Head (1 turns)

Equilibrium
Thunder Strike
Force Field
Floor 45
Spheric Guardian with Shapes (1 turns)



Ball Lightning
Rebound+
Compile Driver
Aggregate
Hologram
RecursionFloor 47
Nemesis (1 turns)

Claw+
Stack+
Capacitor
Floor 48
Transient (3 turns)

Charge Battery+
Streamline
Leap+
Charge Battery+
Ball Lightning+
Steam Barrier+Floor 50
Donu and Deca (2 turns)

