Act 1
Floor 1
Cultist (4 turns)

Coolheaded
Beam Cell
FTL
Ancient PotionFloor 4
Louse (4 turns)


Bullseye
Blizzard
HologramFloor 7
Sentries (8 turns)



Equilibrium
Recursion
All for One
Weak PotionFloor 11
Jaw Worm (4 turns)

Glacier
Go for the Eyes
LeapFloor 14
Large Slime (11 turns)

Hologram
White Noise
LeapFloor 16
Slime Boss (7 turns)

Core Surge
Biased Cognition
Seek
Distilled ChaosAct 2
Floor 18
Spheric Guardian (11 turns)

Sweeping Beam
Compile Driver+
StackFloor 20
Three Byrds (8 turns)



Darkness
Stack+
Steam Barrier
Colorless PotionFloor 21
Centurion and Mystic (8 turns)


Chill
Rebound
FTL+
Explosive PotionFloor 22
Snake Plant (6 turns)

Force Field
Beam Cell
Reprogram
Fear PotionFloor 23
Book of Stabbing (7 turns)

Sweeping Beam
Ball Lightning
Hello World
Floor 24
Chosen and Cultist (8 turns)


Cold Snap
Charge Battery
Sweeping BeamFloor 25
Parasite and Fungi Beast (11 turns)


Recycle
Aggregate
RecursionFloor 27
Sentry and Spheric Guardian (8 turns)


Seek
Loop
Cold SnapFloor 30
Snake Plant (5 turns)

Skim
Boot Sequence
Ball LightningFloor 33
The Champ (18 turns)

Echo Form
Rainbow
RebootAct 3
Floor 35
Darkling (6 turns)



Go for the Eyes+
Hologram
Charge Battery
Speed PotionFloor 38
Three Shapes (6 turns)



Charge Battery+
Barrage
Chaos
Fire PotionFloor 40
Reptomancer (11 turns)



Equilibrium
Go for the Eyes
Scrape
Floor 44
Giant Head (13 turns)

TURBO+
Beam Cell
Machine Learning
Floor 45
Spheric Guardian with Shapes (7 turns)



Boot Sequence
Streamline
Rebound+Floor 46
Four Shapes (7 turns)




Charge Battery
Boot Sequence
Fusion
Skill PotionFloor 48
Jaw Worm Horde (6 turns)



Cold Snap
Genetic Algorithm
Compile Driver+Floor 50
Donu and Deca (22 turns)


Floor 51
Time Eater (3 turns)
