Act 1
Floor 1
Small Slimes (4 turns)


Recycle
Rebound
Boot Sequence
Focus PotionFloor 2
Jaw Worm (6 turns)

Loop
Tempest
BarrageFloor 4
Cultist (3 turns)

Ball Lightning
Double Energy
Force Field
Gambler's BrewFloor 7
Lagavulin (5 turns)

Capacitor
Go for the Eyes
Boot Sequence
Floor 8
Slaver (3 turns)

Consume
Auto-Shields
Steam Barrier
Swift PotionFloor 10
Slaver (4 turns)

Compile Driver
Barrage
HeatsinksFloor 14
Fungi Beast (2 turns)


Coolheaded
Hologram
ReboundFloor 16
Slime Boss (7 turns)

Seek
Core Surge
RainbowAct 2
Floor 18
Shelled Parasite (6 turns)

Coolheaded
Recursion
Go for the EyesFloor 24
City Muggers (3 turns)


Coolheaded
Loop
Sweeping BeamFloor 25
Snake Plant (6 turns)

TURBO
Ball Lightning
Go for the Eyes
Essence of SteelFloor 30
Sentry and Spheric Guardian (5 turns)


Core Surge
Boot Sequence+
StackFloor 31
Chosen and Cultist (3 turns)


Sunder
Darkness
Recursion
Swift PotionFloor 33
The Champ (9 turns)

Reboot
Hyperbeam
Meteor Strike
Blessing of the ForgeAct 3
Floor 35
Three Shapes (5 turns)



Ball Lightning
Compile Driver+
StormFloor 36
Mind Bloom (5 turns)

Go for the Eyes+
Streamline
Barrage
Focus PotionFloor 38
Orb Walker (3 turns)

Charge Battery
Claw
Ball LightningFloor 40
Giant Head (8 turns)

Force Field
Sweeping Beam
Beam Cell
Distilled ChaosFloor 42
Nemesis (13 turns)

Hologram
Ball Lightning
Storm
Energy PotionFloor 44
Four Shapes (7 turns)




Compile Driver
Streamline
ClawFloor 46
Spheric Guardian with Shapes (6 turns)



Core Surge
Recycle
ReboundFloor 50
Donu and Deca (6 turns)


Floor 51
Awakened One (13 turns)

Act 4
Floor 55
Shield and Spear (12 turns)


Capacitor
Self Repair
Storm
Speed PotionFloor 56
Corrupt Heart (14 turns)
