Act 1
Floor 1
Small Slimes (3 turns)


Thunderclap
Second Wind
Warcry
Swift PotionFloor 4
Cultist (4 turns)

Cleave
Uppercut
HeadbuttFloor 7
Gremlin Nob (4 turns)

Offering
Clothesline
Burning Pact
Floor 8
Jaw Worm (3 turns)

Iron Wave
Evolve
Havoc
Block PotionFloor 11
Sentries (5 turns)



Sever Soul
Battle Trance
True Grit
Ancient PotionFloor 13
Slaver (2 turns)

Thunderclap
Flex
Perfected StrikeFloor 16
The Guardian (9 turns)

Fiend Fire
Impervious
Limit BreakAct 2
Floor 18
City Muggers (3 turns)


Warcry
Heavy Blade
Body SlamFloor 20
Three Byrds (2 turns)



Intimidate+
Headbutt
SentinelFloor 23
Book of Stabbing (2 turns)

Flex+
Offering
Intimidate+
Liquid BronzeFloor 25
Taskmaster (3 turns)



Iron Wave+
Twin Strike
Entrench
Floor 27
Centurion and Mystic (3 turns)


Sentinel
Armaments
HavocFloor 29
Masked Bandits Gang (2 turns)



Cleave
Twin Strike
Armaments
Attack PotionFloor 30
Gremlin Leader (4 turns)



Spot Weakness
True Grit
Uppercut+
Essence of SteelFloor 33
The Collector (8 turns)

Feed
Exhume
ReaperAct 3
Floor 35
Three Shapes (2 turns)



Searing Blow+Floor 36
Orb Walker (2 turns)

Headbutt+Floor 38
Double Orb Walkers (4 turns)


Clash
Fire PotionFloor 40
Spheric Guardian with Shapes (3 turns)



Armaments+Floor 41
Spire Growth (2 turns)

Headbutt+Floor 42
Giant Head (4 turns)

Wild Strike+
Floor 45
Reptomancer (4 turns)



Limit Break
Fear PotionFloor 48
Four Shapes (3 turns)




Sword BoomerangFloor 50
Donu and Deca (6 turns)


Act 4
Floor 54
Shield and Spear (4 turns)


Hemokinesis
Floor 55
Corrupt Heart (3 turns)
