Act 1
Floor 1
Louse (2 turns)


Doom and Gloom
Cold Snap
Go for the EyesFloor 3
Cultist (3 turns)

Compile Driver
Go for the Eyes
Streamline
Strength PotionFloor 6
Lagavulin (5 turns)

Melter
Thunder Strike
Loop
Floor 7
Small Slimes (2 turns)


Self Repair
Static Discharge
ReboundFloor 8
Gang of Gremlins (3 turns)




Capacitor
Equilibrium
Steam Barrier
Distilled ChaosFloor 10
Slaver (2 turns)

Ball Lightning
Compile Driver
Cold Snap
Liquid BronzeFloor 11
Gremlin Nob (3 turns)

Electrodynamics
Loop
Leap
Floor 12
Exordium Thugs (2 turns)


Loop
Hologram
Chaos
Explosive PotionFloor 14
Lagavulin (5 turns)

Double Energy
Cold Snap
Reprogram
Floor 16
Slime Boss (5 turns)

Creative AI
Seek
HyperbeamAct 2
Floor 18
City Muggers (3 turns)


Charge Battery+
Consume
ReboundFloor 19
Chosen (3 turns)

Compile Driver
Streamline
Barrage
Smoke BombFloor 21
Centurion and Mystic (5 turns)


Overclock+
Darkness
MelterFloor 22
Chosen Flock (4 turns)


TURBO
Charge Battery
ReboundFloor 23
Gremlin Leader (5 turns)



Hyperbeam
Claw+
Charge Battery
Floor 25
Snecko (4 turns)

Self Repair
Barrage
ClawFloor 28
Snake Plant (2 turns)

Outmaneuver
Burning Pact
Havoc
Fairy in a BottleFloor 30
Book of Stabbing (5 turns)

Violence
Deceive Reality
Backflip
Floor 31
Sentry and Spheric Guardian (2 turns)


Ball Lightning+
Pray
Warcry
Dexterity PotionFloor 33
The Champ (8 turns)

Fission
Multi-Cast
Tools of the TradeAct 3
Floor 35
Orb Walker (3 turns)

Tactician+
Rip and Tear+
Heavy BladeFloor 37
Darkling (5 turns)



Discovery
Halt
Sever Soul+Floor 39
The Maw (6 turns)

Fasting
Flex
Crescendo
Attack PotionFloor 40
Reptomancer (3 turns)



Chill+
Empty Body+
FTL+
Floor 44
Giant Head (5 turns)

Worship+
Pommel Strike
Sucker Punch
Block PotionFloor 45
Transient (5 turns)

Jack of All Trades+
Deadly Poison
SanctityFloor 47
Nemesis (5 turns)

Windmill Strike+
Flash of Steel
Slice+
Power PotionFloor 50
Awakened One (4 turns)
