Act 1
Floor 1
Louse (2 turns)


Charge Battery
Recursion
StreamlineFloor 2
Cultist (3 turns)

Boot Sequence
Sweeping Beam
Storm
Strength PotionFloor 4
Jaw Worm (2 turns)

Glacier
Sweeping Beam
Compile DriverFloor 5
Exordium Wildlife (3 turns)


Self Repair
Ball Lightning
MelterFloor 7
Gremlin Nob (4 turns)

Seek
Consume
Compile Driver
Floor 8
Louse (2 turns)



Streamline
Barrage
CoolheadedFloor 11
Sentries (5 turns)



Sunder
TURBO
Darkness
Smoke BombFloor 13
Gang of Gremlins (4 turns)




Sweeping Beam
Coolheaded
Cold Snap
Strength PotionFloor 14
Exordium Wildlife (5 turns)


Coolheaded
Double Energy
TempestFloor 16
Hexaghost (7 turns)

All for One
Rainbow
Echo FormAct 2
Floor 18
Chosen (3 turns)

TURBO
Bullseye
Static DischargeFloor 22
Three Byrds (6 turns)



Doom and Gloom+
Overclock
Rip and Tear
Distilled ChaosFloor 23
Snecko (6 turns)

FTL+
Doom and Gloom
Self RepairFloor 24
Taskmaster (6 turns)



TURBO
Charge Battery
Doom and Gloom
Fairy in a BottleFloor 27
Gremlin Leader (8 turns)



Double Energy
Tempest
Go for the Eyes+
Floor 28
Triple Cultists (6 turns)



Sweeping Beam
Ball Lightning
LeapFloor 31
Snake Plant (11 turns)

Rip and Tear
Charge Battery
AggregateFloor 33
The Champ (30 turns)

Core Surge
Meteor Strike
ElectrodynamicsAct 3
Floor 35
Orb Walker (5 turns)

Defragment
Cold Snap+
ChillFloor 36
Darkling (8 turns)



Coolheaded+
TURBO
Sweeping Beam+Floor 37
The Maw (8 turns)

Sunder
Charge Battery
Beam Cell+Floor 39
Writhing Mass (8 turns)

Charge Battery
Recursion
TURBOFloor 41
Nemesis (9 turns)

Equilibrium
Darkness
Charge Battery
Floor 44
Giant Head (8 turns)

Cold Snap+
Stack+
Recursion
Floor 46
Transient (6 turns)

Skim
TURBO+
RecursionFloor 48
Darkling (9 turns)



Hologram
Charge Battery
Thunder StrikeFloor 50
Donu and Deca (18 turns)


Floor 51
Time Eater (24 turns)

Act 4
Floor 55
Shield and Spear (9 turns)


Barrage+
Go for the Eyes
FTL
Floor 56
Corrupt Heart (10 turns)
