Act 1
Floor 1
Jaw Worm (1 turns)

Streamline
Barrage
Claw
Speed PotionFloor 4
Louse (1 turns)


Genetic Algorithm
Force Field
Compile DriverFloor 5
Cultist (1 turns)

Sweeping Beam
Claw
StreamlineFloor 6
Sentries (8 turns)



Melter
Claw
Recursion
Fire PotionFloor 8
Gremlin Nob (4 turns)

Boot Sequence
Rebound
Steam Barrier
Skill PotionFloor 12
Gang of Gremlins (4 turns)




Coolheaded
Sweeping Beam
HyperbeamFloor 14
Slaver (3 turns)

Sunder
Compile Driver
CoolheadedFloor 16
The Guardian (11 turns)

Hyperbeam
Machine Learning
Meteor StrikeAct 2
Floor 18
Shelled Parasite (6 turns)

Darkness+
Bullseye
SkimFloor 20
City Muggers (4 turns)


Beam Cell+
Coolheaded
Compile DriverFloor 21
Chosen and Cultist (5 turns)


Coolheaded
Hologram+
Go for the Eyes
Essence of SteelFloor 22
Centurion and Mystic (3 turns)


White Noise
Darkness
Rebound
Regen PotionFloor 23
Gremlin Leader (6 turns)



Charge Battery
Sweeping Beam
Reboot
Potion Of CapacityFloor 25
Taskmaster (6 turns)



Thunder Strike
Chaos
Leap
Floor 28
Gremlin Leader (6 turns)



TURBO
Scrape
Equilibrium
Floor 31
Parasite and Fungi Beast (8 turns)


TURBO+
Charge Battery
Ball LightningFloor 33
The Collector (9 turns)

Creative AI
Fission
Multi-Cast
Ancient PotionAct 3
Floor 35
Darkling (4 turns)



Cold Snap
Boot Sequence
ReboundFloor 37
Three Shapes (6 turns)



Streamline
Steam Barrier
Ball LightningFloor 38
Spire Growth (7 turns)

Recursion
Cold Snap
Beam CellFloor 39
Writhing Mass (7 turns)

Coolheaded
Static Discharge
CapacitorFloor 41
Mind Bloom (17 turns)

Sweeping Beam+
Charge Battery
Stack
Flex PotionFloor 45
Reptomancer (8 turns)



Chill
Coolheaded
Streamline
Floor 47
Spheric Guardian with Shapes (28 turns)



FTL
Rebound+
Ball LightningFloor 48
Transient (6 turns)

Recursion+
Self Repair
Static DischargeFloor 50
Donu and Deca (24 turns)


Floor 51
Awakened One (24 turns)

Act 4
Floor 55
Shield and Spear (19 turns)


White Noise
Force Field
Claw
Floor 56
Corrupt Heart (11 turns)
