Act 1
Floor 1
Small Slimes (2 turns)


White Noise
Stack
HeatsinksFloor 2
Cultist (4 turns)

Boot Sequence
Sweeping Beam
Recycle
Power PotionFloor 3
Louse (2 turns)


Beam Cell
Barrage
Steam BarrierFloor 5
Large Slime (5 turns)

Self Repair
Streamline
Storm
Energy PotionFloor 7
Gremlin Nob (4 turns)

Echo Form
Barrage
Double Energy
Floor 8
Exordium Wildlife (4 turns)


Compile Driver
White Noise
Go for the EyesFloor 13
Louse (3 turns)



Ball Lightning
Stack
CapacitorFloor 14
Sentries (5 turns)



Fission
Leap
Double Energy
Ancient PotionFloor 16
Slime Boss (6 turns)

Echo Form
Biased Cognition
HyperbeamAct 2
Floor 18
Chosen (4 turns)

Steam Barrier
Compile Driver
Ball LightningFloor 20
City Muggers (3 turns)


TURBO+
Stack
Leap+Floor 24
Snake Plant (3 turns)

Compile Driver
TURBO
ClawFloor 27
Snecko (4 turns)

Echo Form
TURBO
Boot Sequence
Focus PotionFloor 29
Centurion and Mystic (4 turns)


Hologram
Doom and Gloom
Steam BarrierFloor 30
Snake Plant (4 turns)

Beam Cell
Rip and Tear
FTLFloor 33
The Champ (44 turns)

Creative AI
Electrodynamics
Echo Form
Swift PotionAct 3
Floor 35
Orb Walker (4 turns)

Stack+
Ball Lightning+
Double EnergyFloor 37
Darkling (8 turns)



Recursion
Streamline
Beam CellFloor 38
Writhing Mass (6 turns)

Coolheaded+
Self Repair
RecursionFloor 41
Spheric Guardian with Shapes (6 turns)



Sweeping Beam
Rebound
TempestFloor 42
Transient (6 turns)

Cold Snap
White Noise
StackFloor 44
Nemesis (7 turns)

Chill
Compile Driver
Claw+
Skill PotionFloor 45
Spire Growth (4 turns)

Stack
Ball Lightning
Scrape+Floor 46
Giant Head (39 turns)

Sunder
Rainbow
Sweeping Beam
Floor 48
Writhing Mass (5 turns)

Go for the Eyes
Overclock
Heatsinks
Speed PotionFloor 50
Time Eater (53 turns)

Floor 51
Awakened One (32 turns)

Act 4
Floor 55
Shield and Spear (5 turns)


Claw
Auto-Shields
Ball Lightning
Weak PotionFloor 56
Corrupt Heart (3 turns)
