Act 1
Floor 1
Cultist (4 turns)

Cold Snap
Barrage
Double EnergyFloor 2
Small Slimes (4 turns)


Consume
Recursion
Go for the EyesFloor 3
Jaw Worm (3 turns)

Glacier
Beam Cell
BarrageFloor 4
Slaver (5 turns)

Genetic Algorithm
Claw
BarrageFloor 7
Sentries (6 turns)



Core Surge
Cold Snap
Chill
Floor 10
Slaver (3 turns)

Beam Cell
Force Field
ClawFloor 12
Large Slime (4 turns)

Cold Snap
Melter
StackFloor 13
Lagavulin (7 turns)

Seek
Go for the Eyes
Defragment
Floor 14
Gang of Gremlins (5 turns)




Boot Sequence
Barrage
Beam CellFloor 16
The Guardian (12 turns)

Electrodynamics
Reboot
Machine LearningAct 2
Floor 18
Chosen (3 turns)

Sunder+
Stack
Force Field+Floor 21
Three Byrds (3 turns)



Echo Form
Hologram
LeapFloor 22
Snake Plant (2 turns)

Skim
Thunder Strike
CoolheadedFloor 24
Book of Stabbing (5 turns)

Creative AI
Fusion
Sunder+
Floor 27
Gremlin Leader (6 turns)



Overclock
Meteor Strike
Chaos
Floor 30
Chosen Flock (5 turns)


Rebound
Stack+
Sweeping BeamFloor 31
Centurion and Mystic (11 turns)


Coolheaded+
Reprogram
BlizzardFloor 33
The Champ (37 turns)

Creative AI
Reboot
AmplifyAct 3
Floor 35
Three Shapes (21 turns)



Coolheaded
Compile Driver
Steam BarrierFloor 36
Darkling (12 turns)



Rebound
White Noise
Sweeping Beam+
Rebound
White Noise
Sweeping Beam+Floor 38
Spheric Guardian with Shapes (30 turns)



Static Discharge
Sweeping Beam
BlizzardFloor 40
Nemesis (26 turns)

Seek
Beam Cell
Defragment
Floor 41
Spire Growth (18 turns)

Reinforced Body
Sunder
Ball LightningFloor 45
The Maw (12 turns)

Loop+
Chaos+
TURBOFloor 46
Writhing Mass (10 turns)

Go for the Eyes+
Ball Lightning
Leap+Floor 47
Reptomancer (22 turns)



Glacier
Chill
Barrage
Floor 48
Spire Growth (12 turns)

Go for the Eyes
Charge Battery
White NoiseFloor 50
Time Eater (22 turns)

Floor 51
Awakened One (46 turns)

Act 4
Floor 55
Shield and Spear (12 turns)


Echo Form
Reprogram
Hello World+
Floor 56
Corrupt Heart (13 turns)
